Holding court in the screens
First drawing, representing, an acrobat for the Marearka project was nicely shaded by Rock-Ray, who I admit always does a perfect job.
Original drawing from me. I sometimes get lazy and don't finish a part of the drawing.
For instance, here the left leg of the character was left in the void of the white paper. Rock-Ray getting angry at me for not finishing it, did. So he drew the lower part of the leg, and left it in a blur to suggest it rather than to illustrate it flat out.
The second one on the other hand, I did entirely myself and shaded it by pencil. Since it seems something must always go unfinished, I didn't shade the bow, because perhaps, I didn't find it detailed enough. And bows are boring to shade.
The last one (Gattling Rabbit), was born from the twisted combination of both Yannin's and my brain. It do seems like cambodian and Canadian minds are a good match. If only you knew the ideas that come out of that fusion. this original idea was mine, but I couldn't find a way to put it on paper. it took Yannin about five minutes to do so. I kept the pose and then added lots of details. If you wanna see more of this serie, you just have to ask. There are lots of cool ideas like this one. It was made along with the creation of a Level design document, and a pitch executed for fun and good practice.
What follows is for the ones interested in the fate of the video game industry.
You have been warned.
I remember quite well a long discussion I had with Greg at the end of last winter.
It all comes out to this in the end he told me. ''Video Games are not taken seriously as both an artistic expression, and a media.''
It couldn't be more true. The problem I think comes from the lack of recognition that it is a self fuelled (autharcic) form of expression.
What are video games? A form of interactive communication which is made for the purpose of entertainement. The problem is that it's new, and uncanny to the older generation, currently to whom power belongs. Video games are basically 28 years old. The conflict itself comes from within the word itself. Video GAMES. A game serves the purpose of entertaining, it is light, of no consequence, and does not vehiculate messages. Are they so far appart from movies (which are taken seriously? Let's examine.
Movies were around when the older generation was in place. They are familiar with them, they have seen them grow, have witnessed their evolution. They are known, and thus not considered as potentially harmful. By nature, men are scared of the unknown and hesitate as to how it must be apprehended.
Movies. As they evolve, they tend to represent reality as faithfully as possible. In parralel, the games do the same. However, the movies have borrowed video game technology to achieve it's goal to attain photorealism. All that is unreal, all that is not of this world, is no longer made of latex. It is made with the very same technology used for creating entirely artificial worlds.
But, such special effects as common as they become in movies, are not allowing the client to interact with them. They do not give freedom. They do not allow freedom nor decision making.
They are passive.
Video games, are immersive, and give freedom to a player in a given setting. That's what is so dangerous. That's why video games are so often offered on the altar of good will and responsability. With freedom come shackles. The freedom of one, is the threat of others.
Video games do contain messages. They have a content. A story. A morale. They realte a story the same just like movies do. They should not be accessible to those they are not intended. End of argument. Movies also often present reprehensive ideas and content. The accusations targeting them back in the days, have simply found a new scapegoat. Younger and more vulnerable. And so violence in our society is now explained otherwise. Because, an explanation must be given. A responsible must be found. It can't be firearms. Their lobby is too powerful.
What video games need, is a lobby.
What also must be attained is a sense of responsability. ESRB, must start gaining credibility. their standard must be respected by retailers just as well as movies are presented.
It makes me laugh when I hear Hillary Clinton outraged about a sex scene watchable by a very small minority of hackers in San Andreas. It's not like no porn Movies have ever been filmed in the U.S. It's not like U.S. is not the largest porn producer in the world. It's not like porn is not available on the web.
It's not like San Andreas had not the Mature label on it's front cover is it?
What is the difference between a mature video game and a mature movie?
The video games are not taken seriously.
Let it also be said that video games are one of the leading industry in the world in terms of making money.