The Fun PT2
I jave to give Rock-Ray serious props for this drawing, even though he see,s to be angry with me.
He doesn't post anymore. When is the last time we've seen him here?
but anyway, drawing this level of detail, to render different textures the way they should look is a very good pointer at the sheer talent this man has.
Last time, I said that I would talk about what is fun and what is not.
Let's first consider that mankind likes challenge.
I'm not talking about a specific wrestler, I'm talking about a each individual that we are.
Overcoming a challenge is fun.
Video games so far, have found two principal ways to challenge those that dare to play them.
I would classify them in two categories.
Challenge of wits, and challenge of ability. The former, has the player rely on intelligence to get further in the game.
The later forces the player to rely on dexterity, and execution skill to get further in the game.
That's why games no matter how you classify them, will almost always have one of those two challenge categories.
As an example, Street Fighter and Devil May Cry, both rely on hability at maneuvering the character. (they also provide puzzles and riddles, but in a smaller measure)
on the other hand, Myst and Stella Deus, are the types of games that will have the player rely on intelligence and force induce them in using strategy and wits to go further.
Yes, the mother of all principles in a game. The one on which all games are based, is progression.
The first reward in all games, is to allow the player to go further, and furthermore, it cannot be otherwise.
Thus, the first element of fun in a game, is challenging the player in certain ways.
There are things that game should not challenge the player with. (Patience is just one example)
Another principle is the reward. A game should always reward a player for going through it with sucess. The reward is there to congratulate the player for having done certains things correctly.
Rewards also help the player to feel like he's growing better or more powerful.
Most players play a game to have fun, but also to beat it, and get more powerful in the process.
There are many more aspects to cover about fun and games.
For that reason, I will soon write a Fun PT3.
Hang on until then.