<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-27786022</id><updated>2011-09-28T11:53:03.130-07:00</updated><title type='text'>Drawgunz</title><subtitle type='html'>The blog for the gamer, game creator, and game artists community.
We will expose drawings submitted, critic games, and talk about the industry of gaming. 
We'll also brainstorm for a table top game in the making that will hopefully be published.</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://drawguz.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/27786022/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://drawguz.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>Genotzarr</name><uri>http://www.blogger.com/profile/00550108357199376389</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='19' height='32' src='http://photos1.blogger.com/blogger/1996/2932/1600/genotzarr4.1.jpg'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>32</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-27786022.post-115527043587394165</id><published>2006-08-10T20:26:00.000-07:00</published><updated>2006-08-10T21:27:15.903-07:00</updated><title type='text'>The Fun PT2</title><content type='html'>&lt;a href="http://photos1.blogger.com/blogger/1996/2932/1600/Femme_Cycle.jpg"&gt;&lt;img style="FLOAT: left; MARGIN: 0px 10px 10px 0px; CURSOR: hand" alt="" src="http://photos1.blogger.com/blogger/1996/2932/320/Femme_Cycle.jpg" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;I jave to give Rock-Ray serious props for this drawing, even though he see,s to be angry with me.&lt;br /&gt;He doesn't post anymore. When is the last time we've seen him here?&lt;br /&gt;but anyway, drawing this level of detail, to render different textures the way they should look is a very good pointer at the sheer talent this man has.&lt;br /&gt;&lt;br /&gt;Last time, I said that I would talk about what is fun and what is not.&lt;br /&gt;&lt;br /&gt;Let's first consider that mankind likes challenge.&lt;br /&gt;I'm not talking about a specific wrestler, I'm talking about a each individual that we are. &lt;br /&gt;Overcoming a challenge is fun.&lt;br /&gt;Video games so far, have found two principal ways to challenge those that dare to play them.&lt;br /&gt;I would classify them in two categories.&lt;br /&gt;Challenge of wits, and challenge of ability. The former, has the player rely on intelligence to get further in the game.&lt;br /&gt;The later forces the player to rely on dexterity, and execution skill to get further in the game.&lt;br /&gt;That's why games no matter how you classify them, will almost always have one of those two challenge categories.&lt;br /&gt;As an example, Street Fighter and Devil May Cry, both rely on hability at maneuvering the character. (they also provide puzzles and riddles, but in a smaller measure)&lt;br /&gt;on the other hand, Myst and Stella Deus, are the types of games that will have the player rely on intelligence and force induce them in using strategy and wits to go further.&lt;br /&gt;&lt;br /&gt;Yes, the mother of all principles in a game. The one on which all games are based, is progression.&lt;br /&gt;The first reward in all games, is to allow the player to go further, and furthermore, it cannot be otherwise.&lt;br /&gt;&lt;br /&gt;Thus, the first element of fun in a game, is challenging the player in certain ways.&lt;br /&gt;There are things that game should not challenge the player with. (Patience is just one example)&lt;br /&gt;&lt;br /&gt;Another principle is the reward. A game should always reward a player for going through it with sucess. The reward is there to congratulate the player for having done certains things correctly.&lt;br /&gt;Rewards also help the player to feel like he's growing better or more powerful.&lt;br /&gt;Most players play a game to have fun, but also to beat it, and get more powerful in the process.&lt;br /&gt;&lt;br /&gt;There are many more aspects to cover about fun and games.&lt;br /&gt;For that reason, I will soon write a Fun PT3.&lt;br /&gt;Hang on until then.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/27786022-115527043587394165?l=drawguz.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://drawguz.blogspot.com/feeds/115527043587394165/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=27786022&amp;postID=115527043587394165' title='83 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/27786022/posts/default/115527043587394165'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/27786022/posts/default/115527043587394165'/><link rel='alternate' type='text/html' href='http://drawguz.blogspot.com/2006/08/fun-pt2.html' title='The Fun PT2'/><author><name>Genotzarr</name><uri>http://www.blogger.com/profile/00550108357199376389</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='19' height='32' src='http://photos1.blogger.com/blogger/1996/2932/1600/genotzarr4.1.jpg'/></author><thr:total>83</thr:total></entry><entry><id>tag:blogger.com,1999:blog-27786022.post-115458321586692437</id><published>2006-08-02T22:00:00.000-07:00</published><updated>2006-08-02T22:33:35.890-07:00</updated><title type='text'>The Talk Shit</title><content type='html'>&lt;a href="http://photos1.blogger.com/blogger/1996/2932/1600/Racismtalkshit.jpg"&gt;&lt;img style="FLOAT: left; MARGIN: 0px 10px 10px 0px; CURSOR: hand" alt="" src="http://photos1.blogger.com/blogger/1996/2932/320/Racismtalkshit.jpg" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;It says....&lt;br /&gt;''Les images stéréotypées d'hommes asiatiques présentés comme des guerriers pratiquant le kung-fu ou encore comme des victimes a la peau jaune sont courantes dans plusieurs jeux vidéo a succès, affirme un dîplomé en sociologie de l'Université de la Colombie-Britannique, Robert Parungo.&lt;br /&gt;Richard Smith, professeur de comunications a  l'Université Simon Fraser croit que l'Industrie du jeu vidéo a du retard sur les autres médias au chapitre de la sensibilité."&lt;br /&gt;&lt;br /&gt;This is one of the biggest talk shit I've heard in a long time.&lt;br /&gt;Video games are racist because they depict asian men, dressed as martial artists, and performing Kung-Fu.&lt;br /&gt;WOW!&lt;br /&gt;Well I got news for you.&lt;br /&gt;It wouls so seem that all medias are racist. Why restrain the the critic to video games?&lt;br /&gt;Movies, books, radio, internet, television and magazines are racist under these conditions.&lt;br /&gt;Asian victims are depicted in video games.&lt;br /&gt;Well, I guess history itself is racist.&lt;br /&gt;It would mean that the movie Shindler's List is racist towards the jewish people, because it depicts them as victims of the holocaust.&lt;br /&gt;What about the tsunami hitting Asia last year?&lt;br /&gt;Was the Tsunami racist?&lt;br /&gt;Or were the news channels racists for depicting asian victims?&lt;br /&gt;&lt;br /&gt;As for Kung-Fu.  This would mean that asians studying the said martial art are racist against themselves. ???&lt;br /&gt;what about boxing?&lt;br /&gt;Is it racist to depict a black boxer?&lt;br /&gt;And hockey.  Is NHL 2006 racist because it depicts white people playing hockey?&lt;br /&gt;Oh I forgot. Racism towards white people doesn't exist.&lt;br /&gt;Racism only applies to non-white people.&lt;br /&gt;And sexist applies for non-female people.&lt;br /&gt;It's kind of hard being a white guy nowadays, working in the video game industry, to hear those irrelevant pointless illogical critics.&lt;br /&gt;&lt;br /&gt;Stereotype, is one thing. Racism is another one.&lt;br /&gt;Remember when I said that videogames were attacked because they were recent and not totally established? (as in older generations don't understand them)&lt;br /&gt;Well, this is what I meant.&lt;br /&gt;&lt;br /&gt;Of course video games are late in developing their sensibility. They are a newborn media still.&lt;br /&gt;And, they adress the public that is not in power yet.&lt;br /&gt;It will come in due time.&lt;br /&gt;But asian doing Kung-Fu= racist. Lol. Come on. Don't make it too apparent that you hate for free.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/27786022-115458321586692437?l=drawguz.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://drawguz.blogspot.com/feeds/115458321586692437/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=27786022&amp;postID=115458321586692437' title='6 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/27786022/posts/default/115458321586692437'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/27786022/posts/default/115458321586692437'/><link rel='alternate' type='text/html' href='http://drawguz.blogspot.com/2006/08/talk-shit.html' title='The Talk Shit'/><author><name>Genotzarr</name><uri>http://www.blogger.com/profile/00550108357199376389</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='19' height='32' src='http://photos1.blogger.com/blogger/1996/2932/1600/genotzarr4.1.jpg'/></author><thr:total>6</thr:total></entry><entry><id>tag:blogger.com,1999:blog-27786022.post-115432236862227099</id><published>2006-07-30T21:33:00.000-07:00</published><updated>2006-07-30T22:11:31.616-07:00</updated><title type='text'>The Fun pt1</title><content type='html'>&lt;a href="http://photos1.blogger.com/blogger/1996/2932/1600/BD_1999.jpg"&gt;&lt;img style="FLOAT: left; MARGIN: 0px 10px 10px 0px; CURSOR: hand" alt="" src="http://photos1.blogger.com/blogger/1996/2932/320/BD_1999.jpg" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Cartoon strip by Rock Ray.&lt;br /&gt;It gives you an idea of what the rest could be if he finished the whole thing.&lt;br /&gt;The concept was also very nice. He spent time explaining it to me one day. Would be great to see the book published one day.&lt;br /&gt;&lt;br /&gt;I promised I would talk about fun.&lt;br /&gt;(Note that I haven't yet read the book ''A theory of Fun'')&lt;br /&gt;I will soon hopefully.&lt;br /&gt;&lt;br /&gt;In my opinion, fun is mainly knowledge. (Or if you will, experience)&lt;br /&gt;One cannot have fun with no experience background.&lt;br /&gt;(or rather, cannot yet in theory)&lt;br /&gt;Why?&lt;br /&gt;Well, fun is in part anticipation. Anticipation is not found where prior experience of the said enjoyable moment or thing doesn't exist.&lt;br /&gt;&lt;br /&gt;One can find a thing fun the first time it is experienced, but then again, it is by comparing the thing with other similar experiences, and anticipating how it will be.&lt;br /&gt;For instance, if you give a ball to a newborn dog for the first time, the dog will first sniff it, walk around and look at it. Later the dog will make the connection between the ball and fun, for having played with it.&lt;br /&gt;&lt;br /&gt;Fun, everyone will agree, is enjoyable.&lt;br /&gt;Thus, one will always seeks it. It is a fundamental law of nature. A need that comes right after the vital ones in priority.&lt;br /&gt;That's why we, humans separate our lives into three parts essencially. The needs, the chores and the leisure.&lt;br /&gt;Work, and then weekend or vacation.&lt;br /&gt;Why isn't a chore fun?&lt;br /&gt;Because it is not an activity humans recognize as pleasant, and because it is done against one's liking.&lt;br /&gt;But why is it not pleasant?&lt;br /&gt;Because the body might be hurt or might strain, because one loses his (or her) freedom temporarily while performing the activity.&lt;br /&gt;Because the mind doesn't recognize that activity as one that provided pleasure in the past.&lt;br /&gt;&lt;br /&gt;Anticipation. You anticipate going to work when the clock rings. Having to leave the comfort of the bed is a pain, and moving all the way to work one is as well.&lt;br /&gt;The same way, you anticipate playing a game, because it was enjoyable last time and because you choose to do it.&lt;br /&gt;The rarer the pleaasure, the more intense.&lt;br /&gt;Because all that is rare, takes value.&lt;br /&gt;I can't explain it, but it's the way. (it must be within our code as humans to give worth to the rare things)&lt;br /&gt;&lt;br /&gt;But, how can fun be generated, or shut down?&lt;br /&gt;We'll see that in Fun Part 2.&lt;br /&gt;You have enough for now.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/27786022-115432236862227099?l=drawguz.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://drawguz.blogspot.com/feeds/115432236862227099/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=27786022&amp;postID=115432236862227099' title='6 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/27786022/posts/default/115432236862227099'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/27786022/posts/default/115432236862227099'/><link rel='alternate' type='text/html' href='http://drawguz.blogspot.com/2006/07/fun-pt1.html' title='The Fun pt1'/><author><name>Genotzarr</name><uri>http://www.blogger.com/profile/00550108357199376389</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='19' height='32' src='http://photos1.blogger.com/blogger/1996/2932/1600/genotzarr4.1.jpg'/></author><thr:total>6</thr:total></entry><entry><id>tag:blogger.com,1999:blog-27786022.post-115344154455163078</id><published>2006-07-20T17:08:00.000-07:00</published><updated>2006-07-20T17:27:46.780-07:00</updated><title type='text'>The apologies</title><content type='html'>&lt;a href="http://photos1.blogger.com/blogger/1996/2932/1600/container.jpg"&gt;&lt;img style="FLOAT: left; MARGIN: 0px 10px 10px 0px; CURSOR: hand" alt="" src="http://photos1.blogger.com/blogger/1996/2932/320/container.jpg" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;First and foremost, let me apologize for not talking about my theory of fun. I know I promised, and rest assured I will.&lt;br /&gt;I just got out of a stressful period of intense work to complete a milestone.&lt;br /&gt;(in which I established a personal record of 21 hours worked in a row)&lt;br /&gt;From 9 in the morning, to 6 the next morning.&lt;br /&gt;That is all behind now, and I'm left with a certain satisfaction.&lt;br /&gt;but I'm tired these days, and don't feel like being on a keyboard in my free time.&lt;br /&gt;but that issue about fun will come soon.&lt;br /&gt;&lt;br /&gt;Let it just be said that I enjoy particularly my job in these days.&lt;br /&gt;We're starting a new project that really drives my inspirition and motivation.&lt;br /&gt;As you mitght guess, there's not much I'm aloud to say about it.&lt;br /&gt;It will be a fun game, that's all I can tell for now.&lt;br /&gt;why am I interested?&lt;br /&gt;Well, the game is more my style, and will allow me to have creative ideas, and use my skills at concepting.&lt;br /&gt;&lt;br /&gt;Above is a concept drawing for practice in a LDD sketch for a fictionnal game that El Mirando would recognized for having worked on it.&lt;br /&gt;Don't look too long to guess what it is. It's simply an industrial lift for containers that is hulled up with the mechanical arms. (The hero would use it to sneak into a a well protected chemical plant)&lt;br /&gt;He also had to operate the lift from inside with a remote. Doing so was gonna be presented as a puzzle where the hero had to find how to operate it.&lt;br /&gt;&lt;br /&gt;Sofy, you made me laugh about my actor's face on the previous blog.&lt;br /&gt;I have so many of these pictures, but I won't show them since they freak you out.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/27786022-115344154455163078?l=drawguz.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://drawguz.blogspot.com/feeds/115344154455163078/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=27786022&amp;postID=115344154455163078' title='36 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/27786022/posts/default/115344154455163078'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/27786022/posts/default/115344154455163078'/><link rel='alternate' type='text/html' href='http://drawguz.blogspot.com/2006/07/apologies.html' title='The apologies'/><author><name>Genotzarr</name><uri>http://www.blogger.com/profile/00550108357199376389</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='19' height='32' src='http://photos1.blogger.com/blogger/1996/2932/1600/genotzarr4.1.jpg'/></author><thr:total>36</thr:total></entry><entry><id>tag:blogger.com,1999:blog-27786022.post-115258394461780891</id><published>2006-07-10T18:32:00.000-07:00</published><updated>2006-07-10T19:44:00.013-07:00</updated><title type='text'>The Crush</title><content type='html'>&lt;a href="http://photos1.blogger.com/blogger/1996/2932/1600/Tzarr.jpg"&gt;&lt;img style="FLOAT: left; MARGIN: 0px 10px 10px 0px; CURSOR: hand" alt="" src="http://photos1.blogger.com/blogger/1996/2932/320/Tzarr.jpg" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Big Milestone at work coming. Beta version.&lt;br /&gt;We're all working hard on the project, doing crazy hours.&lt;br /&gt;It's well worth it. We'll see what it turns out into.&lt;br /&gt;We're going gold in less than a month, and we sure fill the stress taking a grip on us.&lt;br /&gt;&lt;br /&gt;I felt like posting a photo of myself in a more serene moment. It reminds me of a less stressful time of my life.&lt;br /&gt;I really like the levels how they come into place.&lt;br /&gt;I surprise myself having fun playing it.&lt;br /&gt;Which is always a good sign.&lt;br /&gt;However, one must always endeavour to keep an objective point of view, to not have a favorable judgement.&lt;br /&gt;I'll make sure to let you know, how we progress ever closer to our objective, and when the game is finally realeased.&lt;br /&gt;Next time, we'll talk about fun.&lt;br /&gt;what exactly is fun, and what are the keys to generate it.&lt;br /&gt;Fun is not a mysterious thing randomly triggered. It is a logical and predictible human response to a stimulus.&lt;br /&gt;There is so much for me to learn on the subject. And I better learn more, because my job is all about that.&lt;br /&gt;&lt;strong&gt;Au fait.&lt;/strong&gt;&lt;br /&gt;&lt;strong&gt;Pour ceux qui causent Français, il ya une traduction ici du blog le plus populaire.&lt;/strong&gt;&lt;br /&gt;&lt;strong&gt;Elle est hillarante, et est fournie gratuitement par google.&lt;/strong&gt;&lt;br /&gt;&lt;strong&gt;Vous pourrez voir vos commentaires. &lt;a href="http://translate.google.com/translate?hl=fr&amp;sl=en&amp;amp;u=http://drawguz.blogspot.com/2006/05/free-hate.html&amp;sa=X&amp;amp;oi=translate&amp;resnum=5&amp;amp;ct=result&amp;prev=/search%3Fq%3Ddrawgunz%26hl%3Dfr%26lr%3D"&gt;http://translate.google.com/translate?hl=fr&amp;amp;sl=en&amp;u=http://drawguz.blogspot.com/2006/05/free-hate.html&amp;amp;sa=X&amp;oi=translate&amp;amp;resnum=5&amp;ct=result&amp;amp;prev=/search%3Fq%3Ddrawgunz%26hl%3Dfr%26lr%3D&lt;/a&gt;&lt;/strong&gt;&lt;br /&gt;&lt;strong&gt;Putain, ça sait pas parler french ce monde la.&lt;/strong&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/27786022-115258394461780891?l=drawguz.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://drawguz.blogspot.com/feeds/115258394461780891/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=27786022&amp;postID=115258394461780891' title='21 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/27786022/posts/default/115258394461780891'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/27786022/posts/default/115258394461780891'/><link rel='alternate' type='text/html' href='http://drawguz.blogspot.com/2006/07/crush.html' title='The Crush'/><author><name>Genotzarr</name><uri>http://www.blogger.com/profile/00550108357199376389</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='19' height='32' src='http://photos1.blogger.com/blogger/1996/2932/1600/genotzarr4.1.jpg'/></author><thr:total>21</thr:total></entry><entry><id>tag:blogger.com,1999:blog-27786022.post-115215184279429558</id><published>2006-07-05T17:48:00.000-07:00</published><updated>2006-07-05T19:10:42.870-07:00</updated><title type='text'>Holding court in the screens</title><content type='html'>&lt;a href="http://photos1.blogger.com/blogger/1996/2932/1600/Louis_Acrobate.jpg"&gt;&lt;img style="FLOAT: left; MARGIN: 0px 10px 10px 0px; CURSOR: hand" alt="" src="http://photos1.blogger.com/blogger/1996/2932/320/Louis_Acrobate.jpg" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://photos1.blogger.com/blogger/1996/2932/1600/D_Elf.jpg"&gt;&lt;img style="FLOAT: left; MARGIN: 0px 10px 10px 0px; CURSOR: hand" alt="" src="http://photos1.blogger.com/blogger/1996/2932/320/D_Elf.jpg" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://photos1.blogger.com/blogger/1996/2932/1600/RabbitGatling.jpg"&gt;&lt;img style="FLOAT: left; MARGIN: 0px 10px 10px 0px; CURSOR: hand" alt="" src="http://photos1.blogger.com/blogger/1996/2932/320/RabbitGatling.jpg" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;First drawing, representing, an acrobat for the Marearka project was nicely shaded by Rock-Ray, who I admit always does a perfect job.&lt;br /&gt;Original drawing from me. I sometimes get lazy and don't finish a part of the drawing.&lt;br /&gt;For instance, here the left leg of the character was left in the void of the white paper. Rock-Ray getting angry at me for not finishing it, did. So he drew the lower part of the leg, and left it in a blur to suggest it rather than to illustrate it flat out.&lt;br /&gt;The second one on the other hand, I did entirely myself and shaded it by pencil. Since it seems something must always go unfinished, I didn't shade the bow, because perhaps, I didn't find it detailed enough. And bows are boring to shade.&lt;br /&gt;&lt;br /&gt;The last one (Gattling Rabbit), was born from the twisted combination of both Yannin's and my brain. It do seems like cambodian and Canadian minds are a good match. If only you knew the ideas that come out of that fusion. this original idea was mine, but I couldn't find a way to put it on paper. it took Yannin about five minutes to do so. I kept the pose and then added lots of details. If you wanna see more of this serie, you just have to ask. There are lots of cool ideas like this one. It was made along with the creation of a Level design document, and a pitch executed for fun and good practice.&lt;br /&gt;&lt;br /&gt;What follows is for the ones interested in the fate of the video game industry.&lt;br /&gt;You have been warned.&lt;br /&gt;&lt;br /&gt;I remember quite well a long discussion I had with Greg at the end of last winter.&lt;br /&gt;It all comes out to this in the end he told me. ''Video Games are not taken seriously as both an artistic expression, and a media.''&lt;br /&gt;It couldn't be more true.  The problem I think comes from the lack of recognition that it is a self fuelled (autharcic) form of expression.&lt;br /&gt;&lt;br /&gt;What are video games? A form of interactive communication which is made for the purpose of entertainement. The problem is that it's new, and uncanny to the older generation, currently to whom power belongs. Video games are basically 28 years old.  The conflict itself comes from within the word itself. Video GAMES. A game serves the purpose of entertaining, it is light, of no consequence, and does not vehiculate messages. Are they so far appart from movies (which are taken seriously? Let's examine.&lt;br /&gt;Movies were around when the older generation was in place. They are familiar with them, they have seen them grow, have witnessed their evolution. They are known, and thus not considered as potentially harmful. By nature, men are scared of the unknown and hesitate as to how it must be apprehended.&lt;br /&gt;Movies. As they evolve, they tend to represent reality as faithfully as possible. In parralel, the games do the same. However, the movies have borrowed video game technology to achieve it's goal to attain photorealism. All that is unreal, all that is not of this world, is no longer made of latex. It is made with the very same technology used for creating entirely artificial worlds.&lt;br /&gt;But, such special effects as common as they become in movies, are not allowing the client to interact with them. They do not give freedom. They do not allow freedom nor decision making.&lt;br /&gt;They are passive.&lt;br /&gt;&lt;br /&gt;Video games, are immersive, and give freedom to a player in a given setting. That's what is so dangerous. That's why video games are so often offered on the altar of good will and responsability. With freedom come shackles. The freedom of one, is the threat of others.&lt;br /&gt;&lt;br /&gt;Video games do contain messages. They have a content. A story. A morale. They realte a story the same just like movies do. They should not be accessible to those they are not intended. End of argument. Movies also often present reprehensive ideas and content. The accusations targeting them back in the days, have simply found a new scapegoat. Younger and more vulnerable. And so violence in our society is now explained otherwise. Because, an explanation must be given. A responsible must be found. It can't be firearms. Their lobby is too powerful.&lt;br /&gt;What video games need, is a lobby.&lt;br /&gt;What also must be attained is a sense of responsability. ESRB, must start gaining credibility. their standard must be respected by retailers just as well as movies are presented.&lt;br /&gt;&lt;br /&gt;It makes me laugh when I hear Hillary Clinton outraged about a sex scene watchable by a very small minority of hackers in San Andreas. It's not like no porn Movies have ever been filmed in the U.S. It's not like U.S. is not the largest porn producer in the world. It's not like porn is not available on the web.&lt;br /&gt;It's not like San Andreas had not the Mature label on it's front cover is it?&lt;br /&gt;What is the difference between a mature video game and a mature movie?&lt;br /&gt;The video games are not taken seriously.&lt;br /&gt;&lt;br /&gt;Let it also be said that video games are one of the leading industry in the world in terms of making money.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/27786022-115215184279429558?l=drawguz.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://drawguz.blogspot.com/feeds/115215184279429558/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=27786022&amp;postID=115215184279429558' title='22 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/27786022/posts/default/115215184279429558'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/27786022/posts/default/115215184279429558'/><link rel='alternate' type='text/html' href='http://drawguz.blogspot.com/2006/07/holding-court-in-screens.html' title='Holding court in the screens'/><author><name>Genotzarr</name><uri>http://www.blogger.com/profile/00550108357199376389</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='19' height='32' src='http://photos1.blogger.com/blogger/1996/2932/1600/genotzarr4.1.jpg'/></author><thr:total>22</thr:total></entry><entry><id>tag:blogger.com,1999:blog-27786022.post-115190435116502688</id><published>2006-07-02T22:15:00.000-07:00</published><updated>2006-07-02T22:29:55.516-07:00</updated><title type='text'>The white cream</title><content type='html'>&lt;a href="http://photos1.blogger.com/blogger/1996/2932/1600/DJ69.jpg"&gt;&lt;img style="FLOAT: left; MARGIN: 0px 10px 10px 0px; CURSOR: hand" alt="" src="http://photos1.blogger.com/blogger/1996/2932/320/DJ69.jpg" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Drawing done by Lord69.&lt;br /&gt;It was executed by contrasts and lasso on Photoshop.&lt;br /&gt;Simple but effiscient.&lt;br /&gt;&lt;br /&gt;A Pigeon shat on my arm the other day. (And I don't find that very cool) (Unpolite even)&lt;br /&gt;I mean, why do they have to relax in mid-air like that?&lt;br /&gt;It's a total lack of respect, and something should be done to correct these offensive manners.&lt;br /&gt;&lt;br /&gt;First reflex, grab the pigeon, submit it into a a chokehold, and defecate on it as well.&lt;br /&gt;But things being as they are, the pigeon was already gone. (It was a fly by) and (Evil triumphs sometimes you might aknowledge)&lt;br /&gt;And Murphy being as he is, I wore a dark toned T shirt that day.&lt;br /&gt;I heard Pigeon Schiesse is toxic if inhaled. That's a good thing to know, because I was going to inhale it!!!&lt;br /&gt;Actually, more like sticking it up my nose. (and eat my Tshirt afterward.)&lt;br /&gt;Anyway, I don't want to bother anyone with my (legitimate) fits of humour. I wish you all a good day, and as little dodging as possible.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/27786022-115190435116502688?l=drawguz.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://drawguz.blogspot.com/feeds/115190435116502688/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=27786022&amp;postID=115190435116502688' title='9 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/27786022/posts/default/115190435116502688'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/27786022/posts/default/115190435116502688'/><link rel='alternate' type='text/html' href='http://drawguz.blogspot.com/2006/07/white-cream.html' title='The white cream'/><author><name>Genotzarr</name><uri>http://www.blogger.com/profile/00550108357199376389</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='19' height='32' src='http://photos1.blogger.com/blogger/1996/2932/1600/genotzarr4.1.jpg'/></author><thr:total>9</thr:total></entry><entry><id>tag:blogger.com,1999:blog-27786022.post-115154207961567218</id><published>2006-06-28T16:54:00.000-07:00</published><updated>2006-06-28T17:47:59.633-07:00</updated><title type='text'>The law of unescapeness</title><content type='html'>&lt;a href="http://photos1.blogger.com/blogger/1996/2932/1600/aaaaaaa.jpg"&gt;&lt;img style="FLOAT: left; MARGIN: 0px 10px 10px 0px; CURSOR: hand" alt="" src="http://photos1.blogger.com/blogger/1996/2932/320/aaaaaaa.jpg" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;p&gt;Drawing by Rock Ray. &lt;/p&gt;&lt;p&gt;The sketch on the leftshows a couple of differences from the more final drawing on the right. You can have a couple minutes of fun by trying to find them all. &lt;/p&gt;&lt;p&gt;Now, on to more serious matters. surely you heard of the infamous Murphy's law. Well, let me tell you, it's not just some superstition, or some obscure wandering of fate, karma coincidence, nor destiny. In fact, it's one of the unescapable laws of our universe. I personally place it right after the law of chaos, in terms of how much it influences our lives. (In short, the law of chaos, is what makes it harder to be born, than to die. The reason why it is easier to destroy than build, and such. Note that there are limitless ways to die, and just one to give birth. Another example: If you throw 7000 rocks on the same spot with a catapult, rarely will you end up with a gothic cathedral built from that process)&lt;/p&gt;&lt;p&gt;Murphy's law is relatively complex, but can be summarised pretty well with this sentence. 'The opposite of one's will is more likely to happen than not, especially if that said will is oriented towards well being'&lt;/p&gt;&lt;p&gt;Let's pick some examples from any given commoner such as me. (but it could easily be you) Saying that none of the following has ever occured to you is like telling me you're an X men, and that your power is to evade Murphy's law.  Or, you could compare Murphy's law inevitability, by comparing it to the last drop(s) of urine unfailing to end in the boxers not matter how long you wipe it or shake it dry.&lt;/p&gt;&lt;p&gt;That being said, let's proceed. &lt;/p&gt;&lt;p&gt;Notice with what ease will any shere or even slightly circular object roll under the most 'Hard to reach under' place in a room.&lt;/p&gt;&lt;p&gt;The same way, a key located in a cargo or army pant will be found last no matter what. The same could be said about a key holder that holds various unfamiliar keys. the one that will open the door will be the first you have tried, but didn't work the first time. If you flip it the other way to counter the Murphy effect, the key will still be last. NO ESCAPE!&lt;/p&gt;&lt;p&gt;If you succeed in a particular task or prowess, you'll surely notice that no one was watching. If you attempt again in front of an audience, your failure however will not pass unnoticed.&lt;/p&gt;&lt;p&gt;Throw a toast in the air ion a flipping manner. (the toast has to be buttered with any condiment that will effectively provide a stain upon landing (because don't hope, the toast will land on the side on which something was spread))  If you tell me that the weight of the condiment is suffiscient to influence the flip, you are clearly a sceptic, and haven't tried it.  It does feel like flipping heads or tails 10 times on heads and losing each time, then switching to tails only to flip heads that time. &lt;/p&gt;&lt;p&gt;Wear white and drink raisin juice, and then, wear black and drink raisin juice. You'll only spill juice on the white T shirt oddly. &lt;/p&gt;&lt;p&gt;When you look for a job, no opportunities come for months, just long enough to suffer and smash your ego to bits. Once it is done, and that further humiliations would be pointless since you are at your lowest, ALL jobs you have applied for, call you the SAME day. &lt;/p&gt;&lt;p&gt;Notice also that Murphy's law will strike particularly often once you are aware of its existence.    I have yet to determine if that is caused by just not realizing you're a victim, or by the actual Law itself.&lt;/p&gt;&lt;p&gt;I'd be very pleased to hear your tales of Murphyness, and forgive me Al, for not recalling perfectly your Murphy stories, and thus not writing them hereupon. &lt;/p&gt;&lt;p&gt; &lt;/p&gt;&lt;p&gt; &lt;/p&gt;&lt;p&gt; &lt;/p&gt;&lt;p&gt; &lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/27786022-115154207961567218?l=drawguz.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://drawguz.blogspot.com/feeds/115154207961567218/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=27786022&amp;postID=115154207961567218' title='9 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/27786022/posts/default/115154207961567218'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/27786022/posts/default/115154207961567218'/><link rel='alternate' type='text/html' href='http://drawguz.blogspot.com/2006/06/law-of-unescapeness.html' title='The law of unescapeness'/><author><name>Genotzarr</name><uri>http://www.blogger.com/profile/00550108357199376389</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='19' height='32' src='http://photos1.blogger.com/blogger/1996/2932/1600/genotzarr4.1.jpg'/></author><thr:total>9</thr:total></entry><entry><id>tag:blogger.com,1999:blog-27786022.post-115138695393813610</id><published>2006-06-26T22:19:00.000-07:00</published><updated>2006-06-26T22:48:32.213-07:00</updated><title type='text'>The Bucheron Express</title><content type='html'>&lt;a href="http://photos1.blogger.com/blogger/1996/2932/1600/Louis_Tlalanth.jpg"&gt;&lt;img style="FLOAT: left; MARGIN: 0px 10px 10px 0px; CURSOR: hand" alt="" src="http://photos1.blogger.com/blogger/1996/2932/320/Louis_Tlalanth.jpg" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;As it comes to be expected these days, original drawing, LD (me), and nicely shaded by Rock Ray.&lt;br /&gt;&lt;br /&gt;in the last two months, I stumpled onto dozens of people I hadn't seen in a long while.&lt;br /&gt;One comment, the same everytime.&lt;br /&gt;OMG! You lost so much weight. Look at you!!!&lt;br /&gt;Even the guy at the movie rental was like..&lt;br /&gt;Yooooo! Go see a doctor! Have you read 'Thinner?!'&lt;br /&gt;-Well I have.&lt;br /&gt;-You're just like him. What is wrong with you!?&lt;br /&gt;-beeeh. Gimme that movie!&lt;br /&gt;&lt;br /&gt;Shaddi and the Duong brothers were like YOOOOOO! at Mira.&lt;br /&gt;Aye. I'll eat.&lt;br /&gt;&lt;br /&gt;Well, afraid of being sick and constantly losing weight, I started eating relentlessly.&lt;br /&gt;Since then, Bacon, A&amp;amp;W all the time, no restraint at all on all that is greasy and full of sugar.&lt;br /&gt;Two Milkshakes per day, and all the stuff I like brought to abuse.&lt;br /&gt;It's kind of funny going through that. You eat all you want, all the stuff forbidden by the dietetists with no sense of measure.&lt;br /&gt;Slowly but surely, the abundance of food worked its magic, and I gained a bit of weight, and now I heard, I'm back to normal.&lt;br /&gt;(well, still a bit thinner than before.)&lt;br /&gt;I have the kind of body that can't gain weight whatever I do. (well, almost, fortunately.)&lt;br /&gt;I'm almost like that friend of mine Charles.&lt;br /&gt;The guy was on a 7 meals a day diet for two years that included six whole eggs in the morning and the such, and didn't manage to gain a pound. Where are these calories going?&lt;br /&gt;Well, probably at the same place one of your socks goes after a wash.&lt;br /&gt;In the void.&lt;br /&gt;&lt;br /&gt;So, If I kick myself in the butt (or groin) hard enough, I can get my membership at the gym, and regain the body I had as displayed on the picture above.&lt;br /&gt;&lt;br /&gt;Yo Al, I didn't forget the issue you asked me to write about.&lt;br /&gt;I will, it's just that it is late, and I have much to tell about it.&lt;br /&gt;I will, when I start writing those lines earlier.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/27786022-115138695393813610?l=drawguz.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://drawguz.blogspot.com/feeds/115138695393813610/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=27786022&amp;postID=115138695393813610' title='4 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/27786022/posts/default/115138695393813610'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/27786022/posts/default/115138695393813610'/><link rel='alternate' type='text/html' href='http://drawguz.blogspot.com/2006/06/bucheron-express.html' title='The Bucheron Express'/><author><name>Genotzarr</name><uri>http://www.blogger.com/profile/00550108357199376389</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='19' height='32' src='http://photos1.blogger.com/blogger/1996/2932/1600/genotzarr4.1.jpg'/></author><thr:total>4</thr:total></entry><entry><id>tag:blogger.com,1999:blog-27786022.post-115085195859482379</id><published>2006-06-20T17:13:00.000-07:00</published><updated>2006-06-20T18:05:58.613-07:00</updated><title type='text'>Leading to</title><content type='html'>&lt;a href="http://photos1.blogger.com/blogger/1996/2932/1600/Louis_DarkKnight.jpg"&gt;&lt;img style="FLOAT: left; MARGIN: 0px 10px 10px 0px; CURSOR: hand" alt="" src="http://photos1.blogger.com/blogger/1996/2932/320/Louis_DarkKnight.jpg" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;p&gt;Original drawing by me. Shading by Rock-Ray. &lt;/p&gt;&lt;p&gt;Dark knight in the Marearka project.&lt;/p&gt;&lt;p&gt;We had a meeting today with the whole company. The main invitee was a wockey coach that brought the Junior team Canada to the gold medal in the world junior championship. &lt;/p&gt;&lt;p&gt;He was there to tell us about working in a team and about leadership. I love working as a team, but I must confess I never had thought much about leadership. Leadership I believe forges itself in a person with a personality that makes him or her attractive to other people.&lt;/p&gt;&lt;p&gt;It is not something you can acquire easily, it is something partly genetic in the sense that it is thought from your parents and relatives as you grow. It is also greatly fashionned from your experiences in life. It is true however that you can acquire some. &lt;/p&gt;&lt;p&gt;The guy today was telling us how to be leader. Not anyone can be one I thought, otherwise, who would be there to follow? &lt;/p&gt;&lt;p&gt;The existence of a leader directly depends on the people following. Without them, the leader is no more. In a way then, the leader depends on his or her followers. As soon as they start disliking the leader, the leader is no more. That's how the leader is led by his followers into being flawless. The leader leads the followers, and they in return lead the leader. &lt;/p&gt;&lt;p&gt;That's when the true questin comes in. Which kind of leader are you?  Me? A neutral leader. &lt;/p&gt;&lt;p&gt;I love to obey and follow a good leader just like I to bring down a bad one. (which I only had to do once thankfully.) I will be a leader though, when the time is right. For now? Learn. It is the best way to achieve goals. I know I have talent and good ideas, the recollection will come in due time.  &lt;/p&gt;&lt;p&gt;That's why communications are important. Team work too.&lt;/p&gt;&lt;p&gt; &lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/27786022-115085195859482379?l=drawguz.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://drawguz.blogspot.com/feeds/115085195859482379/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=27786022&amp;postID=115085195859482379' title='47 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/27786022/posts/default/115085195859482379'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/27786022/posts/default/115085195859482379'/><link rel='alternate' type='text/html' href='http://drawguz.blogspot.com/2006/06/leading-to.html' title='Leading to'/><author><name>Genotzarr</name><uri>http://www.blogger.com/profile/00550108357199376389</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='19' height='32' src='http://photos1.blogger.com/blogger/1996/2932/1600/genotzarr4.1.jpg'/></author><thr:total>47</thr:total></entry><entry><id>tag:blogger.com,1999:blog-27786022.post-115026221786846297</id><published>2006-06-13T21:49:00.000-07:00</published><updated>2006-06-13T22:18:06.083-07:00</updated><title type='text'>The Conceptuals</title><content type='html'>&lt;a href="http://photos1.blogger.com/blogger/1996/2932/1600/ghoul.jpg"&gt;&lt;img style="FLOAT: left; MARGIN: 0px 10px 10px 0px; CURSOR: hand" alt="" src="http://photos1.blogger.com/blogger/1996/2932/320/ghoul.jpg" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://photos1.blogger.com/blogger/1996/2932/1600/innm"&gt;&lt;img style="FLOAT: left; MARGIN: 0px 10px 10px 0px; CURSOR: hand" alt="" src="http://photos1.blogger.com/blogger/1996/2932/320/innm%27s.jpg" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://photos1.blogger.com/blogger/1996/2932/1600/arkada.jpg"&gt;&lt;img style="FLOAT: left; MARGIN: 0px 10px 10px 0px; CURSOR: hand" alt="" src="http://photos1.blogger.com/blogger/1996/2932/320/arkada.jpg" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;I was eager to show you the early concepts for the Marearka project.&lt;br /&gt;These drawings might be five years old, but they still hold all the key elements of what I want the finals to look like.&lt;br /&gt;&lt;br /&gt;Top is the layout for a ghoul. Various sorts of ghouls, and this is not even the nastiest.&lt;br /&gt;&lt;br /&gt;Middle, is INNM'S, the father of all deamons. Same appearance as an Eldritch. But less bestial. I wanted to achieve something scary and mysterious at the same time.&lt;br /&gt;&lt;br /&gt;Down is Arkada the Cessak. The superioir race, conquerors and evil.&lt;br /&gt;Supremacists, and dominators, they represent all that we fear, and what we want to be. Powerful in every aspect.&lt;br /&gt;I wanted to convey here arrogance and absolute power.&lt;br /&gt;&lt;br /&gt;I need ideas for monsters, if you think you have a good one, describe it here, and\or, do a sketch.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/27786022-115026221786846297?l=drawguz.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://drawguz.blogspot.com/feeds/115026221786846297/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=27786022&amp;postID=115026221786846297' title='4 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/27786022/posts/default/115026221786846297'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/27786022/posts/default/115026221786846297'/><link rel='alternate' type='text/html' href='http://drawguz.blogspot.com/2006/06/conceptuals.html' title='The Conceptuals'/><author><name>Genotzarr</name><uri>http://www.blogger.com/profile/00550108357199376389</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='19' height='32' src='http://photos1.blogger.com/blogger/1996/2932/1600/genotzarr4.1.jpg'/></author><thr:total>4</thr:total></entry><entry><id>tag:blogger.com,1999:blog-27786022.post-115025966724441255</id><published>2006-06-13T20:16:00.000-07:00</published><updated>2006-06-14T22:53:27.440-07:00</updated><title type='text'>The Anekdotiks</title><content type='html'>&lt;a href="http://photos1.blogger.com/blogger/1996/2932/1600/eldritch.jpg"&gt;&lt;img style="FLOAT: left; MARGIN: 0px 10px 10px 0px; CURSOR: hand" alt="" src="http://photos1.blogger.com/blogger/1996/2932/320/eldritch.jpg" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;p&gt;The starting stats of the Eldritch. Notice the huge intelligence malus he gets upon starting a game. These scores, directly influence your base stats when you start a character. &lt;/p&gt;&lt;p&gt;Now you see what an Eldritch looks like. &lt;/p&gt;&lt;p&gt;I heed Greg's advice, and decide to write you here a couple of funny thing that happenned in the long campains me and my friends have lpayed.&lt;/p&gt;&lt;p&gt;Most recent is definitely Frank starting to play an Eldritch. He started level 1 with Gaas and Alfred who respectively play a monk level 18, and an acrobat alchemist level 17. The game that day was about finding the mechanism of a huge tower that would bring the group down floors while fighting high level magical encounters by high number at once. In Marearka, you can defend from an attack by rolling your protection dice. And frankly, with the level of the enemies being largely superiors to Frank's one hit would have meant death, and the odds of succeeding a block were 5% each time. By rolling 20 on the dice, you would succeed a critical defend, and block the attack. It was the only way for Frank to ever block anything. Would you believe Frank rolled 5 critical defences in a row, leaving all battles untouched and intact.&lt;/p&gt;&lt;p&gt;Think about it, 5%, 5% 5% 5% 5%. All success. WOW!&lt;/p&gt;&lt;p&gt;Next for a funny story, is Charles, playing an assassin level 14. The party had left a village and wandered for two days in the swamps surrounding it. Charles suddenly realized when casting a Identify spell on the trinket an elder back in the village had given him, that it held magical properties. He just didn't know which. Unfortunately, he had the ability to fly granted by a no-less magicl cape he was wearing. So he decides to head off to the village they left back, telling the rest of the crew he would catch up later. On his way back to see the elder, he decides in mid-air, to identify again the trinket in case he sees something more to it. He casts his spell, and rolls 1. A fumble spell. He must now roll to determine which of the twenty possible fumble effects he gets.&lt;br /&gt;What he rolled, was the effect of casting the wrong spell by mistake, rolling it randomly from his list of spells, rather than choosing which one is to be cast. From the list of his spells, he rolls plasma bolt. He was targetting his hand when casting, where the trinket was. The plasma bolt has the same effect of a anti-air missile. Imagine when it blows in your hand. Charles fell 200 feet in the swamp below, far from his party, his corpse slowly digging it's way in the murk, dragged by the weight of his armour, never to be found. That's how he lost his Heroic character slayer of dragons he spent two years getting this far.&lt;/p&gt;&lt;p&gt;When in trouble, vinz's character, Darkiel, as a ranger, would mainly rely on projectiles to get the threat away. So when a merchant of maps in a small city reckonned Vinz's practices as fraudulent, he started screaming to call the guards. Vinz, confident as ever, opted for a called shot. A called shot has a very low percentage of success, but allows a player to to attempt an action normally out of his capabilities. I let him have the called shot with a 3% chance of success due to the distance, and the crazy thing he told me he was attempting. Darkiel's intention was to grab a small rock on the ground and throw it at the scremaing merchant's teeth. He leaned forward, grabbed a rock, and flung it at the merchan't teeth with success. Oh man we laughed.&lt;/p&gt;&lt;p&gt;Tokkai, camping next to a gypsy encampment on the road, rapidely got exasperated at a child scremaing and crying nearby. The mother went had gone to fetch something in the tent to calm the noisy child. Tokkai rapidely closed in seizing the opportunity, and swiftly power-bombed the kid, killing him on the spot. With a gracious toss of the foot, he tumbled the small corpse in a ravine nearby and went back to sleep. &lt;/p&gt;&lt;p&gt;Tokkai, a few weeks before, had been welcomed by the dwellers of a small village floating on a lake. They had given him shelter, food, equipment, and even a small boat to sail his way out. As the villagers were standing on the docks waving their arms in salutations when he departed, Tokkai caught a glimpse at Wu-Lei, the warrior accompanying him. He was giggling as he flung the guide standing beside in the water. Catching the incentive, Tokkai half turned on the boat, his back at the village, and cast a Fire Storm at it. The huge pillars of flames descending on the wooden structures, turning all life into ashes. He kept a straight face the whole time, as Wu-Lei giggled his face bright with the relentless flames. (Just for your information, the magic he cast on the village is pretty hard to summon, and takes at least 100 days to re-emerge.) Lol, damn we laughed. Tokkai is so funny. &lt;/p&gt;&lt;p&gt;I'll tell you more of these tales, but I think you have enough reading for now. Sorry for the quantitiy Sofy.&lt;/p&gt;&lt;p&gt;&lt;/p&gt;&lt;p&gt;&lt;/p&gt;&lt;p&gt;&lt;/p&gt;&lt;p&gt;&lt;/p&gt;&lt;p&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/27786022-115025966724441255?l=drawguz.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://drawguz.blogspot.com/feeds/115025966724441255/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=27786022&amp;postID=115025966724441255' title='8 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/27786022/posts/default/115025966724441255'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/27786022/posts/default/115025966724441255'/><link rel='alternate' type='text/html' href='http://drawguz.blogspot.com/2006/06/anekdotiks.html' title='The Anekdotiks'/><author><name>Genotzarr</name><uri>http://www.blogger.com/profile/00550108357199376389</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='19' height='32' src='http://photos1.blogger.com/blogger/1996/2932/1600/genotzarr4.1.jpg'/></author><thr:total>8</thr:total></entry><entry><id>tag:blogger.com,1999:blog-27786022.post-115017469480439373</id><published>2006-06-12T20:05:00.000-07:00</published><updated>2006-06-12T21:58:14.820-07:00</updated><title type='text'>The Marearka Project</title><content type='html'>&lt;a href="http://photos1.blogger.com/blogger/1996/2932/1600/Num??riser0005.jpg"&gt;&lt;img style="FLOAT: left; MARGIN: 0px 10px 10px 0px; CURSOR: hand" alt="" src="http://photos1.blogger.com/blogger/1996/2932/320/Num%3F%3Friser0005.jpg" border="0" /&gt;&lt;/a&gt; I promised to talk to you about the Marearka project, this pen and paper role playing game.&lt;br /&gt;Let's start about how the game is played. (rules as well) Then, in future posts, I'll tell you about the setting, story, and give you samples of parts of the game. (The battle system and rules alone being simply too big for a single issue, I'll discuss them over dozens of posts.&lt;br /&gt;At any time, feel free to stop me if it's too boring, or if you have an idea of how the concept could be improved, or for any suggestioin at all.&lt;br /&gt;&lt;br /&gt;Here we go.&lt;br /&gt;This is the first and main sheet a player gets when he or she starts playing.  This is the character sheet that displays all the basic stats.&lt;br /&gt;Of course, there are other stat lists that he gets, but let's start by what makes a character.&lt;br /&gt;First thing to do is choose a race.&lt;br /&gt;You can choose between these races.&lt;br /&gt;Empirean\Syriendi\Elf\Dark  Elf\Dwarf\Tlalanth\Talambras\Tribian\ \T'lenn Rath \Forstian\Kwai&lt;br /&gt;and the secret races.&lt;br /&gt;Deamonisher\Eldritch\Succubus\Black Cessak\White Cessak&lt;br /&gt;&lt;br /&gt;Then, you must choose a class.&lt;br /&gt;Acrobat\Alchemist\Assassin\Brawler\Martial Artist\Priest\Healer\Necromancer\Paladin\Dark Knight\Thief\Sorcerer\Wizard\Bard\Summoner\Ranger\Samurai\Shukenja\Druid\Monk\Barbarian&lt;br /&gt;&lt;br /&gt;Each race has 3 unique skills, and each class has 30.&lt;br /&gt;They are not alone to determine your choice when making a character.&lt;br /&gt;You must consider your race's apperance, way of behaving, bonuses and maluses upon starting to make it.&lt;br /&gt;It must suit the way you intend your character to be played.&lt;br /&gt;&lt;br /&gt;Let's look at the main character sheet displayed above. (This is the character sheet of an Eldritch level 1 I just made)&lt;br /&gt;Fill-in your weight, height, sex, and age.&lt;br /&gt;They will be affected somewhat by the race you've chosen. So will your alignment and enemy specie if you have any.&lt;br /&gt;now, look at your alignment. The more it is in the center, the more you will be neutral, whereas extremities of the scale tend to represent a tendency rather unchanging and blatant. For instance, the Eldritch we use as an example here is quite evil, and loyal as well. You could say he's loyal to things evil in general.&lt;br /&gt;He also starts (being the most unsubtle of killing machines) with zero magic points.&lt;br /&gt;At any time in the game, you can spend Magic points to get a new magic, that you emerge from your brain.&lt;br /&gt;As it shows, it takes 12 magic points to emerge a class 1 magic, 30 for a class 2, and 100 for a class 3.&lt;br /&gt;The higher the class, the most powerful the magic.&lt;br /&gt;A magic class 3 can raze a city for instance, or resurrect a person from death. The magic are also divided into these kinds. Necromantic\Alchemic\Deamonic\Cessak\Summoner\Bard\Elemental earth\Elemental Fire\Elementalair Elemental water\Renegade\Wizard\Legendary\Druidic\Healer\Priest&lt;br /&gt;A Mage can use his class magic as well as all elemental and renegade, whereas, a fighter or rogue, only has access to renegade and all elementals.&lt;br /&gt;&lt;br /&gt;On to the stats themselves now.&lt;br /&gt;Endurance\ Your Hit points. They determine how much damage is required to bring you down.&lt;br /&gt;&lt;br /&gt;Strenght\ How much damage you afflict when striking with your bare hands. If a weapon or a strenght boosting item is equiped, the strenght will increase accordingly.&lt;br /&gt;These two stats are based on 100. (It has been modified to fit a base of 30 to avoid large numbers calculated in combat but is only 50% implemented.)&lt;br /&gt;All following stats are on a base of 20 and top at 100.&lt;br /&gt;&lt;br /&gt;Agility\ When in combat, it determines the ability you have in actually touching an opponent. It also affects some saving throws. Your agility always competes with your oponent's Protection weapon.&lt;br /&gt;&lt;br /&gt;Speed\ You ability to gain the initiative in a round. It competes with your opponent's speed.&lt;br /&gt;It also determines your displacement size in a round.  Your displacements in meters are equal to your speed divided by 10 to the lower decimal. The Eldritch has 28 speed, so his displacement range is 2 meters per round.&lt;br /&gt;&lt;br /&gt;Intelligence\ Your ability to cast spells. It competes agoinst your opponent's protection magic if you cast against a living target. To cast a class of spell 1 to 11, you need to attain a treshold of 10 higher than the decimal's class.&lt;br /&gt;For instance, a spell class 1 requires a score of twenty or higher to be cast.&lt;br /&gt;By adding your intelligence to your 1d,20 roll, you obtain a number. If this number is highest than your (class spell X 10) It is a success.&lt;br /&gt;As an example, a spell class 3 requires 40 intelligence to succeed.&lt;br /&gt;The character has 27 intelligence and wants to cast a class 3.&lt;br /&gt;The minimum roll for success, will be 13 on his d.20 roll.    13 + 27 =40.&lt;br /&gt;In the Eldritch's case here, he needs 19\20 to success a spell class 1. Ouch.&lt;br /&gt;&lt;br /&gt;Constitution\ Your toughness. It's most of your saving throws, and also represent your natural resistance to damage, even when naked. Each physical, and some spell damage, are reduced by your constitution x 10.&lt;br /&gt;For instance, if the Eldritch would sustain a strike that would cause 400 damage, he would in truth lose 210 endurance. It also detdetermines what is your death treshold under 0 endurance.&lt;br /&gt;Multiply the const by 100 to have your death treshold.&lt;br /&gt;The Eldritch here has 19 constitution.  He dies when his endurance reaches -1900.&lt;br /&gt;&lt;br /&gt;Protection weapon\ Your ability to block or dodge an opponent's physical attck.&lt;br /&gt;Protection magic\ Your ability to block or dodge an opponent's magical attck.&lt;br /&gt;&lt;br /&gt;The charisma.&lt;br /&gt;All charisma are based on 30, except for knack wich is based on 10.&lt;br /&gt;Presence is what your character conveys when seen. 30 being very noticeable.  In a bad or good way.&lt;br /&gt;Apperance is really what your character looks like. 1 being damn ugly.&lt;br /&gt;Sex appeal, is what your character conveys to the opposite sex. The Eldritch has no sex though.&lt;br /&gt;Knack, is your ability to always look good in what you do, and do thing well.  Like James Bond if you have 10, and Johnny Bravo if you have 1 I guess. It doesn't really apply to the Eldritch since it's nothing but a killing machine.&lt;br /&gt;&lt;br /&gt;The Moral, is your ability not to get shook easily by things. If your morale drops under 1, you will get a -1 malus on every throw in combat. If it exeeds 8, you'll get a + 1 bonus.&lt;br /&gt;You lose 1 morale when for instance, your party member gets put out of combat, or when you fumble and such.&lt;br /&gt;For each point under or over the limit, you gain + or -1 on 20 dice throws.&lt;br /&gt;&lt;br /&gt;Pain resistance, is your ability to not lose extra damage by turn when in the coma.&lt;br /&gt;The base is 800. (8 now since the modifications).&lt;br /&gt;Your pain res (was multiplied by 100) and was substracted to 800.&lt;br /&gt;So if you had 6 pain res, you would lose only 200 endurance per round in the coma.&lt;br /&gt;800 - 600 = 200.&lt;br /&gt;Since the new update, it would be 8 - 6 = 2.&lt;br /&gt;&lt;br /&gt;Stamina. Your ability to perform skills each round. Using a skill uses 1 stamina. Not using a skill during one round replenishes stamina by 1. The eldritch here can perform skills six rounds in a row.&lt;br /&gt;&lt;br /&gt;Luck. How much you can influence the dice each day. You can only influence a d.100.&lt;br /&gt;Meaning that you can only modify skill throws, and saving throws.&lt;br /&gt;Your luck is the amount of change you can put on dice throws each day.&lt;br /&gt;A person with 5 luck, can either modify up to 5 throws by 1, or modify one throw by 5, and so on.&lt;br /&gt;Your luck resets every 24 hours.&lt;br /&gt;&lt;br /&gt;Awareness. Modifies saving throws. Affects particularly the chance of not being caught by suprise, or back-stabbed.&lt;br /&gt;&lt;br /&gt;If you read all this, you're probably interested in the game.&lt;br /&gt;Tell me if you don't want to see anymore of this. I'll understand pretty well. I know it's long, and this is one tenth of what I should write for you to understand without playing.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/27786022-115017469480439373?l=drawguz.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://drawguz.blogspot.com/feeds/115017469480439373/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=27786022&amp;postID=115017469480439373' title='9 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/27786022/posts/default/115017469480439373'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/27786022/posts/default/115017469480439373'/><link rel='alternate' type='text/html' href='http://drawguz.blogspot.com/2006/06/marearka-project.html' title='The Marearka Project'/><author><name>Genotzarr</name><uri>http://www.blogger.com/profile/00550108357199376389</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='19' height='32' src='http://photos1.blogger.com/blogger/1996/2932/1600/genotzarr4.1.jpg'/></author><thr:total>9</thr:total></entry><entry><id>tag:blogger.com,1999:blog-27786022.post-114965251191550513</id><published>2006-06-06T20:35:00.000-07:00</published><updated>2006-06-06T20:55:11.926-07:00</updated><title type='text'>The request</title><content type='html'>&lt;a href="http://photos1.blogger.com/blogger/1996/2932/1600/stunned.jpg"&gt;&lt;img style="FLOAT: right; MARGIN: 0px 0px 10px 10px; CURSOR: hand" alt="" src="http://photos1.blogger.com/blogger/1996/2932/320/stunned.jpg" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://photos1.blogger.com/blogger/1996/2932/1600/Monk.jpg"&gt;&lt;img style="DISPLAY: block; MARGIN: 0px auto 10px; CURSOR: hand; TEXT-ALIGN: center" alt="" src="http://photos1.blogger.com/blogger/1996/2932/320/Monk.jpg" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://photos1.blogger.com/blogger/1996/2932/1600/shinn.jpg"&gt;&lt;img style="FLOAT: left; MARGIN: 0px 10px 10px 0px; CURSOR: hand" alt="" src="http://photos1.blogger.com/blogger/1996/2932/320/shinn.jpg" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://photos1.blogger.com/blogger/1996/2932/1600/asianassassin.jpg"&gt;&lt;img style="FLOAT: left; MARGIN: 0px 10px 10px 0px; CURSOR: hand" alt="" src="http://photos1.blogger.com/blogger/1996/2932/320/asianassassin.jpg" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;I had complains from people wanting to see some of my art on my blog.&lt;br /&gt;Nichiren, for instance, said he wanted to see some of mine.&lt;br /&gt;Wass-up Nichiren? See this? The Korean assasin.&lt;br /&gt;Show this to your wife. Tell her I made it for her, and she'll loosen the straps of your common purse so you can finally buy that katana for your Kobudo classes.&lt;br /&gt;With this, you'll get that black belt in no time.&lt;br /&gt;&lt;br /&gt;Originally, this blog was supposed to let people expose their work, but only Rock-Ray, Lord 69 and Simon from Bucktown sent me stuff.&lt;br /&gt;So here are mine, for the sake of diversity.&lt;br /&gt;&lt;br /&gt;I can.t wait to start drawing again.&lt;br /&gt;When time comes, and when I get rid of those damn shakes.&lt;br /&gt;&lt;br /&gt;Tell me what you prefer, and what you'd like to see in the future, and start topics while you're at it.&lt;br /&gt;Otherwise, I'll just keep hating stuff online.&lt;br /&gt;And praising, for the things I like.&lt;br /&gt;Thank' y-all, for visiting, and keep in mind that I do this to keep in toutch.&lt;br /&gt;Peace.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/27786022-114965251191550513?l=drawguz.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://drawguz.blogspot.com/feeds/114965251191550513/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=27786022&amp;postID=114965251191550513' title='14 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/27786022/posts/default/114965251191550513'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/27786022/posts/default/114965251191550513'/><link rel='alternate' type='text/html' href='http://drawguz.blogspot.com/2006/06/request.html' title='The request'/><author><name>Genotzarr</name><uri>http://www.blogger.com/profile/00550108357199376389</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='19' height='32' src='http://photos1.blogger.com/blogger/1996/2932/1600/genotzarr4.1.jpg'/></author><thr:total>14</thr:total></entry><entry><id>tag:blogger.com,1999:blog-27786022.post-114955282227501993</id><published>2006-06-05T15:47:00.000-07:00</published><updated>2006-06-05T20:57:29.166-07:00</updated><title type='text'>The Light and the Real</title><content type='html'>&lt;a href="http://photos1.blogger.com/blogger/1996/2932/1600/Concepts_Char_02.jpg"&gt;&lt;img style="FLOAT: left; MARGIN: 0px 10px 10px 0px; CURSOR: hand" alt="" src="http://photos1.blogger.com/blogger/1996/2932/320/Concepts_Char_02.jpg" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Rock Ray's painting of the melancolic\alcohoolic pirate in the caribeen.&lt;br /&gt;As he calls it, ''god's finger'' is piercing the clouds above what seems to be an island of sand on which palm trees are scattered.&lt;br /&gt;The bottle reminds me of drinking.&lt;br /&gt;And drinking in turn, reminds me of my mornings at work.&lt;br /&gt;I have the habit of buying drinks before getting at the office.&lt;br /&gt;Non-alcoholic drinks of course.&lt;br /&gt;The question I'm coming to is'' Why is it that if I grab a drink in a depanneur's fridge, I'll end up with a diet drink?''&lt;br /&gt;The sad thing, is that I'm always in a hurry in the morning, and that when I arrive to my chair, I'm always a little surprised in what I get out of my bag.&lt;br /&gt;However, it's been three or four mornings that I pulled a diet drink out of the bag.&lt;br /&gt;I gave them a try of course, but nothing will do it.&lt;br /&gt;It tastes like fake-ass.&lt;br /&gt;What our society calls 'Light' is in fact a weaker tasteless (or bad tasting) version of the original.&lt;br /&gt;I understand that some people might want to cut off sugar from their diet.&lt;br /&gt;They should know that there is no escape. Aspartame might not have any calories, but it makes your body react all the same. (as if it was sugar.) Aspartame in fact pushes your liver to create as much insulin as real sugar would, and has the unfortunate side effect of being potentially cancer inducing.&lt;br /&gt;That is the health argument. Let's now pass to the taste argument.&lt;br /&gt;&lt;br /&gt;Have you all seen the new Coke zero ad?&lt;br /&gt;The guy skydiving with no parachute? Well, he's saying he doesn't need a parachute, because he's dreaming.&lt;br /&gt;The dream? Coke zero tastes exactly like the original.&lt;br /&gt;Hmmm. I got news for you dreamer says Frank. If it tasted the same, CocaCola wouldn't bother make original coke anymore would they?&lt;br /&gt;It all comes down to this... The taste of the real thing.&lt;br /&gt;What we eat here in the big cities, is just a pale preview of what the real taste would be if the food had been consumed within the day, or before getting wrapped in plastic. The real country side authentic food. Believe me, whatever you eat is supposed to be tastier than that.&lt;br /&gt;Knowing that, let me continue.&lt;br /&gt;&lt;br /&gt;In what's left of the taste you can get here, one should at least endeavour to get the bettrer possible thing.&lt;br /&gt;By avoiding anything that says 'light' or 'diet 'on the label.&lt;br /&gt;If you don't want to eat sugar, or fat, don't look for replacements. Assume it. And don't look for alternatives.&lt;br /&gt;The alternatives are either just the same, or are worst for your health.&lt;br /&gt;Trust your body. If it tastes like nothing good and that it's smells bad on top, don't eat it.&lt;br /&gt;It's a millenium instinct that got the humans so far. If it tastes bad, don't eat it further.&lt;br /&gt;Look at me, for instance. I might not look when I buy stuff (and if anyone should it's me.) but when I do look, I go for the O.G.&lt;br /&gt;Original. The first true product, before the immitations started pouring down. Genuine and pristine.&lt;br /&gt;What is immitated, is always good. That's the reason why it's immitated.&lt;br /&gt;If you're a soft drink fan, you should know that Coke is the real, and Pepsi the immitation.&lt;br /&gt;All diet versions are false.&lt;br /&gt;Butter is the real shit. Margarine is not. For your information, the margarine was invented when explorers long gone at sea needed a replacement that would remain fresh longer. Halas, margarine didn't quite taste like butter.&lt;br /&gt;Now, we have fridges, and no longer need margarine.&lt;br /&gt;They might want to fool you by putting a nice yellow colour on margarine to remind you of butter.&lt;br /&gt;Why? Because even they know. And, the government seeing the rip-off, forbid it a couple years past.&lt;br /&gt;&lt;br /&gt;Miracle whip! Some guys came up with a recipe that tasted like Mayonaise they believed.&lt;br /&gt;So they went at the Mayonaise academy to patent their product as Mayo.&lt;br /&gt;The Mayo Marshall of the academy, after tasting the immitation had his cheeks flinch.&lt;br /&gt;Coughing as he grasped his throat, he said...'' This is not Mayonaise, call it something else, and leave my castle immediately!''&lt;br /&gt;So they did, but with a spiteful glare at castel Mayo.&lt;br /&gt;The Miracle whip brothers kept their recipe nonetheless. That's how much they were ruthless.&lt;br /&gt;Months later, they bought a factory, and massively produced their mayo immitation.&lt;br /&gt;(Why do I even call it mayo immitation, it's nothing like mayo.)&lt;br /&gt;They were also careful to immmitae the mayo label and colours, because they knew most of their sales would come from customers mistaking it for Mayo.&lt;br /&gt;Miracle whip is a salad dressing, no more. Don't put it on sandwiches, or fries even if the ads suggest it.&lt;br /&gt;They also made it cheaper, so the restaurants would have it instead of Mayo, pretending there is no difference.&lt;br /&gt;So when I ask for Mayo in a restaurant, and they serve me Miracle whip instead, mistaking me for a fool, I go nuts, and scream for Mayo.&lt;br /&gt;In the end, Hellman's was forced to add 'Real Mayonaise' on their label.&lt;br /&gt;&lt;br /&gt;If you want to spread chocolate on your toasts, go for Nutella. Major Gourmet, is also a copy.&lt;br /&gt;&lt;br /&gt;These are but a few of the examples I can provide.&lt;br /&gt;Let it be said ,that I'm not trying to educate anyone here. You're all too old for that.&lt;br /&gt;I just wanted to tell you the stories behind the products, to help you choose.&lt;br /&gt;If you think I'm wrong, you probably put some margarine on your bread, just before you spread Miracle whip on it and reach for a cold Diet Pepsi in the fridge.&lt;br /&gt;It's cool, it,s your choice.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/27786022-114955282227501993?l=drawguz.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://drawguz.blogspot.com/feeds/114955282227501993/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=27786022&amp;postID=114955282227501993' title='17 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/27786022/posts/default/114955282227501993'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/27786022/posts/default/114955282227501993'/><link rel='alternate' type='text/html' href='http://drawguz.blogspot.com/2006/06/light-and-real.html' title='The Light and the Real'/><author><name>Genotzarr</name><uri>http://www.blogger.com/profile/00550108357199376389</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='19' height='32' src='http://photos1.blogger.com/blogger/1996/2932/1600/genotzarr4.1.jpg'/></author><thr:total>17</thr:total></entry><entry><id>tag:blogger.com,1999:blog-27786022.post-114913961821474139</id><published>2006-05-31T22:05:00.000-07:00</published><updated>2006-05-31T22:26:58.226-07:00</updated><title type='text'>The word specialists</title><content type='html'>&lt;a href="http://photos1.blogger.com/blogger/1996/2932/1600/genotzarr4.0.jpg"&gt;&lt;img style="FLOAT: left; MARGIN: 0px 10px 10px 0px; CURSOR: hand" alt="" src="http://photos1.blogger.com/blogger/1996/2932/320/genotzarr4.0.jpg" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;For those who don't know me and come visit Drawgunz, this is what I look like.&lt;br /&gt;A quick scan of my 3D school card.&lt;br /&gt;My 3D school from which I never went to take my diploma.&lt;br /&gt;I thought I had more time to go get it, but they closed about a year after i finished.&lt;br /&gt;A year is plenty enough I ear you say.&lt;br /&gt;But, once you earned the diploma, it's not so urgent to go get it.&lt;br /&gt;It's that kind of thing you're just too lazy to take care of and that trails for ages with you finally forgetting about it.&lt;br /&gt;Until one day when it's too late.&lt;br /&gt;&lt;br /&gt;I hate renewing stuff.&lt;br /&gt;It's there, it exists, it's valid and works.&lt;br /&gt;Why the hassle of renewing it?&lt;br /&gt;Damn bureaucracy!&lt;br /&gt;&lt;br /&gt;Hey! Good news!&lt;br /&gt;Guys, I stumbled upon Megatough games two weeks ago.&lt;br /&gt;For all those who didn't hang at Mira back in the days, you must be aware that Megatouch (touch screen game) is my favorite mind grinder bundle of games.&lt;br /&gt;Wordster.  And by the way, the scores are beatable there. Not like ours that were the top  at Mira. (Forester) These are the best letters you can get.)&lt;br /&gt;The goal of the game is to make at least 8 words using these letters. The more letters in a word, the more points.&lt;br /&gt;What a kick-ass game!&lt;br /&gt;The place is in Chinatown in a tea shop. Very comfortable and friendly ambiance.&lt;br /&gt;Plus huge bubble teas.&lt;br /&gt;Open invitation to all.  I'll be hanging there often on sundays and I'll put a good fifty credits in the machine at the star tof the session.&lt;br /&gt;And hopefully Kingsley will be working that day.  If you don't work King, come.&lt;br /&gt;Or I'll Balrog kisk ass you at A3. Dhals or not.&lt;br /&gt;&lt;br /&gt;Au fait, pour les peeps d'entre vous qui parlez francais, allez voir le blog d'Amande.&lt;br /&gt;Elle est trop sympa, et elle vient dire coucou ici de temps en temps. &lt;a href="http://toudidou.blogspot.com/"&gt;http://toudidou.blogspot.com/&lt;/a&gt;&lt;br /&gt;Mais attention, elle est gentille, alors soyez gentils!&lt;br /&gt;Merci les poteaux, et venez nombreux a Megatouch.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/27786022-114913961821474139?l=drawguz.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://drawguz.blogspot.com/feeds/114913961821474139/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=27786022&amp;postID=114913961821474139' title='31 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/27786022/posts/default/114913961821474139'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/27786022/posts/default/114913961821474139'/><link rel='alternate' type='text/html' href='http://drawguz.blogspot.com/2006/05/word-specialists.html' title='The word specialists'/><author><name>Genotzarr</name><uri>http://www.blogger.com/profile/00550108357199376389</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='19' height='32' src='http://photos1.blogger.com/blogger/1996/2932/1600/genotzarr4.1.jpg'/></author><thr:total>31</thr:total></entry><entry><id>tag:blogger.com,1999:blog-27786022.post-114903431159100463</id><published>2006-05-30T16:44:00.000-07:00</published><updated>2006-05-30T17:11:51.606-07:00</updated><title type='text'>The season of ambers</title><content type='html'>&lt;a href="http://photos1.blogger.com/blogger/1996/2932/1600/Concepts_Landscape_06.0.jpg"&gt;&lt;img style="FLOAT: left; MARGIN: 0px 10px 10px 0px; CURSOR: hand" alt="" src="http://photos1.blogger.com/blogger/1996/2932/320/Concepts_Landscape_06.0.jpg" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Another astonishing drawing drawing by Rock Ray.&lt;br /&gt;The city in the volcano.&lt;br /&gt;Drawn and executed from an idea I had for the table top game I'm creating.&lt;br /&gt;This picture also goes straight in the project.&lt;br /&gt;&lt;br /&gt;When summer comes, I can't help to look at this and think...&lt;br /&gt;Hey, that's where I am now.&lt;br /&gt;Carved in the flank of a volcano.&lt;br /&gt;I went to volcano high, and volcano college, volcano 3d school, and now, volcano work.&lt;br /&gt;The heat is unbearable.&lt;br /&gt;Hot and humid.&lt;br /&gt;Being on a large river, my city gets shamelessly humid.&lt;br /&gt;It raises the temperature by a couple of degrees like the wind factor decreases it during winter.&lt;br /&gt;but honestly, I'd trade +40 to -40 anytime.&lt;br /&gt;In the winter, you add a couple of layers, and you are warmer, or you move and your body heats up.&lt;br /&gt;In the summer, there's nothing beyond naked.&lt;br /&gt;You sit in your own stew, unnable to move, lazy. Counter productivity has a name.&lt;br /&gt;Everything smells bad in the summer.&lt;br /&gt;The heat has this faculty of getting into things alive or not, and gfet the worst smells out.&lt;br /&gt;Dog excrements (among many other things) are anonymous in the winter.&lt;br /&gt;Frozen solid in a blissful manner that spares your nose from contact with the said olfactory offense.&lt;br /&gt;The heat will also effortlessely puncture your skin to make it's essence visible to all.&lt;br /&gt;The sweat. How fun is it to forget your armpit elixir in a hot summer day?&lt;br /&gt;Aren't the shirts and pants annoying when they get wet and stick to your body?&lt;br /&gt;If you sit for to long, your behind will also not fail to notify with uncontrollable itches.&lt;br /&gt;&lt;br /&gt;Work has no AC for the moment, rendering the situation the more hard.&lt;br /&gt;It will be fixed soon I heard.&lt;br /&gt;Maybe I have too much Vicking and Celtic blood in me, but I can't help to favor winter and fall over the intempestive summer.&lt;br /&gt;Besides, in the winter, there is snowboard.&lt;br /&gt;No palm trees for me, nor beach.  Pine trees instead waving in the dusk's winter wind.&lt;br /&gt;(I love to stand in the forest by winter evenings, and gaze at the summit of the pine trees.  No noise, immuable tranquility. The smell.  All too precious of an experience eagerly renewed when snow comes again.)&lt;br /&gt;&lt;br /&gt;(I'm also allergic to detergents I think, and when summer comes, the heat and sweat combined liquify the soap that rub on my body, leaving me with the most apparent rashes, and a red collar even when my T shirt is gone.)&lt;br /&gt;Three months before an appointment with a specialist.&lt;br /&gt;By the time, it will be fall.&lt;br /&gt;So I'll wait fall.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/27786022-114903431159100463?l=drawguz.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://drawguz.blogspot.com/feeds/114903431159100463/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=27786022&amp;postID=114903431159100463' title='10 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/27786022/posts/default/114903431159100463'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/27786022/posts/default/114903431159100463'/><link rel='alternate' type='text/html' href='http://drawguz.blogspot.com/2006/05/season-of-ambers.html' title='The season of ambers'/><author><name>Genotzarr</name><uri>http://www.blogger.com/profile/00550108357199376389</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='19' height='32' src='http://photos1.blogger.com/blogger/1996/2932/1600/genotzarr4.1.jpg'/></author><thr:total>10</thr:total></entry><entry><id>tag:blogger.com,1999:blog-27786022.post-114861994279175582</id><published>2006-05-25T20:34:00.000-07:00</published><updated>2006-05-25T22:07:37.520-07:00</updated><title type='text'>The kid's thinking</title><content type='html'>&lt;a href="http://photos1.blogger.com/blogger/1996/2932/1600/Num??riser0003.jpg"&gt;&lt;img style="FLOAT: left; MARGIN: 0px 10px 10px 0px; CURSOR: hand" alt="" src="http://photos1.blogger.com/blogger/1996/2932/320/Num%3F%3Friser0003.jpg" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Who am I in this picture?&lt;br /&gt;I'm the kid scratching his ballz like we (boys) all do at that age.&lt;br /&gt;Because we don't know what they're for, and they just feel weird.&lt;br /&gt;The guy in orange is my brother.&lt;br /&gt;I have no clue how old we were.&lt;br /&gt;I was probably four.&lt;br /&gt;I remember that when I was that age, I thought silly things.&lt;br /&gt;Like, that people really got killed in the movies, and that they were probably convicts deserving it whom were given a chance at acting instead of dying unfamous in an elecric chair.&lt;br /&gt;I thought something horrible happened when you sneezed, because you always close your eyes.&lt;br /&gt;A natural reflex to not see whatever abonimation appeared in a flash.&lt;br /&gt;And I thought midnight was a pretty late hour to go to bed, and only criminals dared to go to bed so late.&lt;br /&gt;I also started believing in the Santa Claus for a year, because my uncle came disguised at one, and started pulling magic tricks and vanished.&lt;br /&gt;I thought. 'wow, this is real magic, it has to bo real!'&lt;br /&gt;Next year, my uncle was less magic, and I caught the santa Claus in the bathroom changing into my uncle. That was it for me. (I was five.)&lt;br /&gt;Five minutes earlier, Santa farted, so I started to suspect something.&lt;br /&gt;My bro once had fallen into a weird trip.&lt;br /&gt;He had put underwear (you know, the white ones that look so standard, and that get saggy if you're an elder wearing them? Those with the slit you pull your thing out of to pee.)&lt;br /&gt;Anyway, he had put fourteen on top of each other, and believe me, it is as hard as a cast.&lt;br /&gt;The laugh we had.&lt;br /&gt;So I thought...why aren't guys constantly wearing as many? It's the best defence against hits in the groin. After 20 minutes of that, I understood why guys were not wearing them constantly.&lt;br /&gt;This is also the age I started discovering stuff.&lt;br /&gt;I tested pissing while running.&lt;br /&gt;Funny, it takes a lot of will power to start running and ignore the fact that you shouldn't run while pissing.&lt;br /&gt;&lt;br /&gt;Yo, by the way, I don't watch the bus schedule for my boss no longer.&lt;br /&gt;It's all lies anyway. I just feel like taking a marker and writing a big fat 'LIES' on it.&lt;br /&gt;When the bus comes at the right time, it's just a coincidence. Out of twenty times, you're bound to get the right time if you're supposed to be there every 6 minutes.&lt;br /&gt;AND, I also don't like the fact that they're cock blocking everything possible to be done in the metro.&lt;br /&gt;The latest example is the fine they now give you for holding the door. Up to 500$.&lt;br /&gt;I used to hold the door for people who really seemed to be in a hurry, and that the driver would try to ditch. People were thanking me. I was pleased to help someone. What is it for the rest of the people? 3 seconds?&lt;br /&gt;Plus, I'm in war with the STM, so I'll gladly go for the clients like me rather than for the fools working for the STM.&lt;br /&gt;But they eventually got angry that a person like me helped other people not get ditched.&lt;br /&gt;So here we have it. Selfish society that encourages selfishness and competition.&lt;br /&gt;&lt;br /&gt;I'd also like to denounce the open sexual discrimination the STM does towards men.&lt;br /&gt;You didn't know? Yes, discrimination is also possible at the detriment of men.&lt;br /&gt;If you read the electronic media in the metro, you'll see the ad that says the STM is hiring women for bus and metro driving.&lt;br /&gt;I thought sexes were equal, and that men were as able as a women at driving.&lt;br /&gt;In other words, this ad clearly states that women will be hired over men.&lt;br /&gt;Isn't that discrimination? A choice over sex is clearly sexual discrimination to me.&lt;br /&gt;Let's imagine the ad stating 'Hiring men for bus and metro driving'.&lt;br /&gt;Inimmaginable! Now THAT would be discrimination.&lt;br /&gt;STM is just too backwards. Everyone else is trying to fight discrimination for the sake of equality, while STM promotes it.&lt;br /&gt;Let's just hire everyone applying for the job with equal chances, with equal rights and equal salaries without regard to the sex nor ethny.&lt;br /&gt;Is that unreasonable? Is that foolish?&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/27786022-114861994279175582?l=drawguz.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://drawguz.blogspot.com/feeds/114861994279175582/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=27786022&amp;postID=114861994279175582' title='14 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/27786022/posts/default/114861994279175582'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/27786022/posts/default/114861994279175582'/><link rel='alternate' type='text/html' href='http://drawguz.blogspot.com/2006/05/kids-thinking.html' title='The kid&apos;s thinking'/><author><name>Genotzarr</name><uri>http://www.blogger.com/profile/00550108357199376389</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='19' height='32' src='http://photos1.blogger.com/blogger/1996/2932/1600/genotzarr4.1.jpg'/></author><thr:total>14</thr:total></entry><entry><id>tag:blogger.com,1999:blog-27786022.post-114853151215525712</id><published>2006-05-24T19:26:00.000-07:00</published><updated>2006-05-24T21:31:52.170-07:00</updated><title type='text'>The Sugar Pebbles.</title><content type='html'>&lt;a href="http://photos1.blogger.com/blogger/1996/2932/1600/Concepts_SuperSick.jpg"&gt;&lt;img style="FLOAT: left; MARGIN: 0px 10px 10px 0px; CURSOR: hand" alt="" src="http://photos1.blogger.com/blogger/1996/2932/320/Concepts_SuperSick.jpg" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Sikh man!!!&lt;br /&gt;A sketch Rock Ray did in India.&lt;br /&gt;I know where the shoes design inspiration came from.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Do you eat cereals in the morning?&lt;br /&gt;Or any time for that matter?&lt;br /&gt;I didn't until two weeks ago.&lt;br /&gt;&lt;br /&gt;But last time I went to the market, I bought the biggest box of Fruit Loops available on the market.&lt;br /&gt;Eat too much, and your tongue will get sort of caluses.&lt;br /&gt;Can you resist it.&lt;br /&gt;I'm so like a kid, my cereals are a good argument to get out of bed.&lt;br /&gt;I used to eat (let's call them candy cereals) all the time.&lt;br /&gt;But then, something happened.&lt;br /&gt;The pac-Man cereals were impossible to get any longer.&lt;br /&gt;They were officialy the best, and I challenge anyone to say the contrary.&lt;br /&gt;Huge chunks of dried marshmallows. Licky Cahrams as the last brand to Have Marshmallows is naught but a pale immitation.&lt;br /&gt;&lt;br /&gt;I question myself.&lt;br /&gt;Have I lost a part of my appetite for candy cereals?&lt;br /&gt;(A devastating effect of puberty perhaps.)&lt;br /&gt;I used to go through a box of anything in a day or two.  (yeah, my bones are strong)&lt;br /&gt;Now I barely eat four bowls a morning.&lt;br /&gt;And I have the guts to lose weight. How' I don't know.&lt;br /&gt;&lt;br /&gt;See Sofy, I answered to your challenge of writing a post about what I eat in the morning.&lt;br /&gt;It's kind of boring, but I did it.&lt;br /&gt;&lt;br /&gt;Now, onto the serious stuff.&lt;br /&gt;Here is my top ten list of the worst movies in the last ten years, (or so) that actually had exposure. (Not necessarily in order)&lt;br /&gt;&lt;br /&gt;Street Fighter. (Van Damme at his best. The best for him is being bad)&lt;br /&gt;Mortal Kombat 2. (whaa whaa, what just happened, who's this guy?)&lt;br /&gt;Stop or my mom will shoot.  (err...Stop)&lt;br /&gt;Taxi. (Queen Latifah? Downgrade from the french series somewhat)&lt;br /&gt;Dungeons&amp; Dragons. (Why Jeremy, why? At least Christopher Walken didn't do it)&lt;br /&gt;Dungeons&amp;amp; Dragons 2. (this sequel didn't need to be made. Does the word worster exist?)&lt;br /&gt;Double Dragon (teenage movie, but still...)&lt;br /&gt;The seed of chucky. (Is the seed melted plastic? I would've loved to see the porn scene with the two dolls)&lt;br /&gt;Ultra Violet. (yeah yeah we know... bad ass model with attitude killing 20 ninjas) (of course)&lt;br /&gt;Mixed Nuts. (Hahaha...not funny.)&lt;br /&gt;&lt;br /&gt;Any others that belong here?&lt;br /&gt;Phoun?&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/27786022-114853151215525712?l=drawguz.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://drawguz.blogspot.com/feeds/114853151215525712/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=27786022&amp;postID=114853151215525712' title='9 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/27786022/posts/default/114853151215525712'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/27786022/posts/default/114853151215525712'/><link rel='alternate' type='text/html' href='http://drawguz.blogspot.com/2006/05/sugar-pebbles.html' title='The Sugar Pebbles.'/><author><name>Genotzarr</name><uri>http://www.blogger.com/profile/00550108357199376389</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='19' height='32' src='http://photos1.blogger.com/blogger/1996/2932/1600/genotzarr4.1.jpg'/></author><thr:total>9</thr:total></entry><entry><id>tag:blogger.com,1999:blog-27786022.post-114844327392450175</id><published>2006-05-23T19:39:00.000-07:00</published><updated>2006-05-23T21:06:55.313-07:00</updated><title type='text'>The clowns you stumble onto</title><content type='html'>&lt;a href="http://photos1.blogger.com/blogger/1996/2932/1600/Vinz.1.jpg"&gt;&lt;img style="FLOAT: left; MARGIN: 0px 10px 10px 0px; CURSOR: hand" alt="" src="http://photos1.blogger.com/blogger/1996/2932/320/Vinz.1.jpg" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;This is my friend Vinz.&lt;br /&gt;Not a clown, a best friend.&lt;br /&gt;With the most devastating sense of humour.&lt;br /&gt;Spontaneous.&lt;br /&gt;This picture is the most serious I've found.&lt;br /&gt;Vinz can make your abs the strongest in a couple of days.&lt;br /&gt;Trash your ab exerciser.&lt;br /&gt;&lt;br /&gt;No, the real clown is the one that makes you laugh without even trying.&lt;br /&gt;If you get a roomate off the net, you might get a psycho, or you can get a clown for free.&lt;br /&gt;I wish you the latter.&lt;br /&gt;&lt;br /&gt;Think of a guy that does everything wrong.&lt;br /&gt;The clown will make you run a couple of risks, but in the end, think of all the good laughs you could get if no tragedy ever strikes.&lt;br /&gt;I will hereby not mention names, but the facts are real.&lt;br /&gt;Let's just call the clown Guy.&lt;br /&gt;&lt;br /&gt;Yo Guy, why was the door of the appartment completely open when I got here!?&lt;br /&gt;-Oups, I forgot to close it when I left for work. Sorry.&lt;br /&gt;(The clown will not forget to lock the door, he will forget to close it.)&lt;br /&gt;After placing a couple of post its on the door, the problem was solved.&lt;br /&gt;&lt;br /&gt;Yo Guy, there is a grey cloud hovering above the kitchen, what the f**k is happening!?&lt;br /&gt;-oh, I was hungry for pastas, but then I was not anymore, so I cancelled.&lt;br /&gt;-Next time you cancel, turn off the cooking, so the pastas know you've cancelled.&lt;br /&gt;&lt;br /&gt;Hey, LD, I give up the game. I cannot cast anything!&lt;br /&gt;(Guy is mana short after ten turns in a game of Magic the gathering)&lt;br /&gt;-Lemme see.&lt;br /&gt;Yo Guy, your pure green deck only has two forests, everything else is islands!&lt;br /&gt;-No wonder I would never draw forests.&lt;br /&gt;-Are these placeholders?&lt;br /&gt;-No man, I got plenty of forests in my blue deck.&lt;br /&gt;I tweaked his deck for him, and he actually got to beat me a couple of times.&lt;br /&gt;&lt;br /&gt;Ok all, you find a level 7 dagger with + a on accuracy, and a iron cup.&lt;br /&gt;(in a pen and paper role playing game)&lt;br /&gt;Hey, I do a 'Identify object' spell on the cup.&lt;br /&gt;-No need to, your rogue abilities tell you right off it's nothing special.&lt;br /&gt;-I want to cast it on it to make sure it's not magic.&lt;br /&gt;-Don't bother Guy, it's not.&lt;br /&gt;-I still do it to make sure.&lt;br /&gt;-Knock yourself out.&lt;br /&gt;-Ok, Succeeded. Then, what is it?&lt;br /&gt;-It's an iron cup, no magic on it.&lt;br /&gt;-What? But I rolled and spent my spell.&lt;br /&gt;-Still, it's not because you cast your spell that it's going to make the object magic.&lt;br /&gt;-But I cast it! It has to be magic, or I've done my spell for nothing.&lt;br /&gt;-I told you!&lt;br /&gt;-Unfair, I don't want to play anymore.&lt;br /&gt;Oh no, we explained better, and he kept playing and enjoyed it. (A few other funny incidents happened, but he ended up laughing with us every time when he understood.&lt;br /&gt;&lt;br /&gt;These are only a few tales, but there are many more.&lt;br /&gt;You get the idea anyway.&lt;br /&gt;&lt;br /&gt;I can't help but to like these people.&lt;br /&gt;I feel like there is so much I can teach them.&lt;br /&gt;Maybe they remind me of me when I was the victim, being bullied after skipping a year by the older students in my class. I remember feeling that no one understood me.&lt;br /&gt;Maybe it is also my instincts of protecting the less fortunate after having been one myself.&lt;br /&gt;&lt;br /&gt;So if ever you know a clown, (the usage of the word 'clown' is not pejorative nor condescendant, it refers to the original and purer meaning of the word) 'Make people laugh' don't feel bad about laughing, it's the human reflex when the mind is confronted to a non-threatening situation never before encountered.&lt;br /&gt;But don't disrespect, and explain.&lt;br /&gt;And think about it, if every one was like that, we would probably still be in the middle age, but there wouldn't be wars, and we would probably live happier.&lt;br /&gt;&lt;br /&gt;There is no evil intent, therefore, no legitimate anger nor violent response is accceptable.&lt;br /&gt;&lt;br /&gt;Just a story to tell.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/27786022-114844327392450175?l=drawguz.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://drawguz.blogspot.com/feeds/114844327392450175/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=27786022&amp;postID=114844327392450175' title='11 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/27786022/posts/default/114844327392450175'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/27786022/posts/default/114844327392450175'/><link rel='alternate' type='text/html' href='http://drawguz.blogspot.com/2006/05/clowns-you-stumble-onto_23.html' title='The clowns you stumble onto'/><author><name>Genotzarr</name><uri>http://www.blogger.com/profile/00550108357199376389</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='19' height='32' src='http://photos1.blogger.com/blogger/1996/2932/1600/genotzarr4.1.jpg'/></author><thr:total>11</thr:total></entry><entry><id>tag:blogger.com,1999:blog-27786022.post-114828389252186287</id><published>2006-05-21T22:52:00.000-07:00</published><updated>2006-05-22T00:56:50.186-07:00</updated><title type='text'>The Means of Transportation</title><content type='html'>&lt;a href="http://photos1.blogger.com/blogger/1996/2932/1600/Concepts_Landscape_03.jpg"&gt;&lt;img style="FLOAT: left; MARGIN: 0px 10px 10px 0px; CURSOR: hand" alt="" src="http://photos1.blogger.com/blogger/1996/2932/320/Concepts_Landscape_03.jpg" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;An other astonishing artwork from Rock Ray.&lt;br /&gt;One of his first steps onto impressionism.&lt;br /&gt;By that, I mean suggesting the image by undefined strokes rather than concise.&lt;br /&gt;Impressionism is not really the final result of the image, but rather the means of acheiving what is to be perceived. (In this case that is)&lt;br /&gt;I have but one critic about this depiction.&lt;br /&gt;The wheel looks too pointy, but I might just be anal there. (This is a mistake I could also easy make.)&lt;br /&gt;The best way to obtain circular shape in perspective, is to first draw a box in accordance to the vanishing point. (here, the horizon at the end of the street)&lt;br /&gt;Then, draw a pale X from all the extremities of the square, that all join together in the middle.&lt;br /&gt;Now, draw another line that will pass in the middle of the X created, and that is perpendicular to the upper side and lower side of the square.&lt;br /&gt;Repeat the proccess on the horizontal plane.&lt;br /&gt;Now, draw a circle in the square that touches the extremities of the four lines previously made.&lt;br /&gt;The circle has to be flattened on all four extremities to give the circular feel.&lt;br /&gt;It is longer that way, but gives a more precise perspective of a circle. (or cylinfer end.)&lt;br /&gt;You have no lessons to learn from me Rock Ray, (you are my mentor and you know it, or do you?), but other people might want to have handy tricks. ;-)&lt;br /&gt;&lt;br /&gt;I wonder what is happening in the Metro here in Montreal.&lt;br /&gt;People seem to have lost their civism.&lt;br /&gt;I see crowds rushing in the metro as soon as the doors open to get a seat.&lt;br /&gt;What about those who want to get off?&lt;br /&gt;They must struggle to exit. I hate that.&lt;br /&gt;I'm certain these were not the ways 10 years ago.&lt;br /&gt;Were the metros less crowded back then?&lt;br /&gt;Were people less caring about their comfort?&lt;br /&gt;Selfishness is made visible. Peolpe care more about their own well being than in the most basic rules of civism.&lt;br /&gt;Once, I was waiting in the stairs of the bus to get out, and I feel a hand crisped about my shoulder pulling me back.&lt;br /&gt;It was an elder that was trying to push me aside to disembark before me.&lt;br /&gt;How far will people go to gain two seconds in their life.?&lt;br /&gt;I shook my shoulders and stepped out.&lt;br /&gt;I heard him insulting me after.&lt;br /&gt;We clients are not the only guilty however.&lt;br /&gt;&lt;br /&gt;'I'm holding court in the streets'&lt;br /&gt;To all the bus drivers who see me running to the stop and leave when all they have to do is open the doors. Next time just open the doors and don't wait for the light to go green in hope of leaving me behind. I'll have a rock or a stink bomb on me.&lt;br /&gt;&lt;br /&gt;You know they see you, but they feign looking elsewhere.&lt;br /&gt;Some even refuse to let you in because the bus has moved after picking up people.&lt;br /&gt;They have rolled 2 meters away from the stop, and for them, they are no longer forced to pick you up.&lt;br /&gt;They are not forced to open their doors at any time it seems.&lt;br /&gt;I once got ditched by a bus that didn't slow to pick me up at my stop. (the bus was also nearly empty).&lt;br /&gt;I runned after it, and eventually catched up at the next stop.&lt;br /&gt;When interrogating the driver about why not taking me, he said, 'You didn't look like you were waiting for the bus'.&lt;br /&gt;what does a guy have to do to get a bus to stop?&lt;br /&gt;Isn't waiting under the stop enough?&lt;br /&gt;Would I need to wave two flags to signal my intention of taking the bus?&lt;br /&gt;&lt;br /&gt;Another driver felt like giving me an expired transfer. Like a naive fool, I didn't watch at the expitation time on it.&lt;br /&gt;Upon arriving at the metro, my transfer didn't work.&lt;br /&gt;After arguing for a good 10 minutes at the wicket, I got this answer...&lt;br /&gt;'You need to talk to your driver for another'.&lt;br /&gt;Yeah, like the driver would be there waiting for my complains after 10 minutes to give me another one. He was gone of course.&lt;br /&gt;So I jumped.&lt;br /&gt;&lt;br /&gt;This story is from my bro.&lt;br /&gt;He had runned after a bus that had ditched him at the stop.&lt;br /&gt;After catching it later at the next stop, (he runs fast) the driver reluctantly (because humiliated in his bus driver pride to have let a passenger in) let him inside.&lt;br /&gt;When came the time for my bro to get out, he signaled the bell, but the driver didn't stop.&lt;br /&gt;So he went at the front of the bus to ask the driver what was wrong with him.&lt;br /&gt;When getting out, my bro thought 'I can also make you lose your time. '&lt;br /&gt;So he stood if front of the bus for a whole green light. (there were no passengers left in the bus)&lt;br /&gt;Actions must be made against these foul drivers frustrated and hating their job.&lt;br /&gt;And for doing that (and another millions of things), my bro is my hero.&lt;br /&gt;&lt;br /&gt;Notice that the drivers will always salute you when they are on strike, to get your favorable opinion. They are well paid already, and we the customers are providing their salary whether it be with tickets or taxes.&lt;br /&gt;It is only fair that we get a good service.&lt;br /&gt;&lt;br /&gt;It seems nowadays, that the drivers would rather drive empty buses, and that they somehow have a satisfaction in not letting you in.&lt;br /&gt;Why?&lt;br /&gt;Do your job, let me in, drive, and quit being so frustrated about it.&lt;br /&gt;Or, let another driver, less frustrated take your place. Do us and yourself a favor and resign.&lt;br /&gt;Nuff said.&lt;br /&gt;Angry Genotzarr!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/27786022-114828389252186287?l=drawguz.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://drawguz.blogspot.com/feeds/114828389252186287/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=27786022&amp;postID=114828389252186287' title='16 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/27786022/posts/default/114828389252186287'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/27786022/posts/default/114828389252186287'/><link rel='alternate' type='text/html' href='http://drawguz.blogspot.com/2006/05/means-of-transportation.html' title='The Means of Transportation'/><author><name>Genotzarr</name><uri>http://www.blogger.com/profile/00550108357199376389</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='19' height='32' src='http://photos1.blogger.com/blogger/1996/2932/1600/genotzarr4.1.jpg'/></author><thr:total>16</thr:total></entry><entry><id>tag:blogger.com,1999:blog-27786022.post-114801353328520509</id><published>2006-05-18T21:04:00.000-07:00</published><updated>2006-05-18T21:48:40.946-07:00</updated><title type='text'>The bonds of work</title><content type='html'>&lt;a href="http://photos1.blogger.com/blogger/1996/2932/1600/Num??riser0002.1.jpg"&gt;&lt;img style="FLOAT: left; MARGIN: 0px 10px 10px 0px; CURSOR: hand" alt="" src="http://photos1.blogger.com/blogger/1996/2932/320/Num%3F%3Friser0002.1.jpg" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;This photo of me (white T-shirt) was taken in Honduras.&lt;br /&gt;me and the rest of the scouts financed a trip to Honduras, Guatemala, Nicaragua in central America.&lt;br /&gt;We sold and delivered Christams trees, sold chocolates, and organized community parties.&lt;br /&gt;It was a tough year, and we were never certain to actually gather enough money to go until the last week. (We were twenty.)&lt;br /&gt;The objective was to get there and build schools and Basket ball courts in small towns on the country side.&lt;br /&gt;Which we actually did, for the most part.&lt;br /&gt;We didn't attain our objectives, but we did well all in all.&lt;br /&gt;We split in three groups in different towns. I consider my team to have been the most lucky.&lt;br /&gt;On top of a mountain we were. The air was clean, the weather, rainy for the most part, but fresh.&lt;br /&gt;The mosquitos never reach that height. Another good argument.&lt;br /&gt;I heard the tales from the other group when we gathered later.&lt;br /&gt;Some were misfed, some had la tourista, some were bitten by scorpios and slept outside.&lt;br /&gt;The only drawback from being in my team was some guy that snored louder than I can yell.&lt;br /&gt;(He also fell asleep in a truck in which our group travelled in the open trunk. He leaned his head on another guy's shoulder and gave way to an important stream of saliva that accumulated on the poor host's T shirt. Needless to say, we took pictures.)&lt;br /&gt;Good memories, I even got to meet the Honduras president in a feast given in our honor.&lt;br /&gt;Back in Canada, we got a medal from the Governor the same summer we got back.&lt;br /&gt;A good accomplishement.&lt;br /&gt;&lt;br /&gt;The bonds of work?&lt;br /&gt;Oh yes. As much as I simply love my job, I realised that when I get home after work, I don't feel like doing anything but lying down on my couch to play video games.&lt;br /&gt;I hate it! (well I like to play of course, but I don't like it being my sole option.)&lt;br /&gt;This is why I'll need your support.&lt;br /&gt;I'll get my permanency tomorrow if all goes well.&lt;br /&gt;It means that I'm going to get a discount on the gym.&lt;br /&gt;I promised myself three months ago that I would start training as soon as I'd get my permanency.&lt;br /&gt;&lt;br /&gt;It has been so long since I got to the gym. I haven't smelled the odour of rubber and iron for a long time, and I miss it. I also miss the ache in the muscles you get from tearing them.&lt;br /&gt;I used to train 7 days a week for a year. I didn't have a job, so I considered training mine.&lt;br /&gt;I achieved in that period, 215 lbs with 4,5 % fat. (I'm now 170lbs)&lt;br /&gt;Just by boxing two hours one day, and lifting weights the next day for the same amount of time.&lt;br /&gt;I intend to regain what I lost by giving up the training for a job in the north.&lt;br /&gt;I was a snowboard teatcher for 'Acedemie Laurentienne. '&lt;br /&gt;No time to train there even though they had a small gym, which was always locked when I got back from the mountain anyway.&lt;br /&gt;&lt;br /&gt;The plan is to unleash the beast I once was by training after work everyday.&lt;br /&gt;(I really need a gym with boxing equipement though.)&lt;br /&gt;So this is a call to anyone reading this.&lt;br /&gt;Would you come to the gym with me?&lt;br /&gt;Or if you don't, would you please kick my ass every time you hear me say 'I don't feel like going' or, 'I'm too tired'. (you then have my authorization to treat me like a drill sergeant would a lump of shisay he just stepped on.)&lt;br /&gt;Understood?&lt;br /&gt;I want to evolve from the larvae that I am, into the muscular butterfly that I was back in the day.&lt;br /&gt;I'm counting on you.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/27786022-114801353328520509?l=drawguz.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://drawguz.blogspot.com/feeds/114801353328520509/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=27786022&amp;postID=114801353328520509' title='11 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/27786022/posts/default/114801353328520509'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/27786022/posts/default/114801353328520509'/><link rel='alternate' type='text/html' href='http://drawguz.blogspot.com/2006/05/bonds-of-work.html' title='The bonds of work'/><author><name>Genotzarr</name><uri>http://www.blogger.com/profile/00550108357199376389</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='19' height='32' src='http://photos1.blogger.com/blogger/1996/2932/1600/genotzarr4.1.jpg'/></author><thr:total>11</thr:total></entry><entry><id>tag:blogger.com,1999:blog-27786022.post-114791992590464709</id><published>2006-05-17T17:59:00.000-07:00</published><updated>2006-05-17T19:52:40.200-07:00</updated><title type='text'>The Moon Canto</title><content type='html'>&lt;a href="http://photos1.blogger.com/blogger/1996/2932/1600/DSC00001.jpg"&gt;&lt;img style="FLOAT: left; MARGIN: 0px 10px 10px 0px; CURSOR: hand" alt="" src="http://photos1.blogger.com/blogger/1996/2932/320/DSC00001.jpg" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://photos1.blogger.com/blogger/1996/2932/1600/ame.jpg"&gt;&lt;img style="FLOAT: left; MARGIN: 0px 10px 10px 0px; CURSOR: hand" alt="" src="http://photos1.blogger.com/blogger/1996/2932/320/ame.jpg" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Surely you heard of Sofy by now.&lt;br /&gt;She was the tester whom I had the honor to work with.&lt;br /&gt;Photographied here in Japan, next to a sketch she did.&lt;br /&gt;Even though it was made in paint, it certainly has a feel of pencil on paper.&lt;br /&gt;Props for the drawing Sofy, and keep the drawings coming lass.&lt;br /&gt;&lt;br /&gt;Me and Sophie had the habit of stopping by at the grocery store on ground floor of where we were working.&lt;br /&gt;We knew very well lwhat we were hunting there.&lt;br /&gt;Croissants.&lt;br /&gt;Every morning.&lt;br /&gt;They would come out of the hoven at the precise time we would get to work.&lt;br /&gt;As fresh as they would (and could) be.&lt;br /&gt;But still.&lt;br /&gt;They were grocery croissants all baked together in one huge batch.&lt;br /&gt;The baker was also french. I don't know what it is, but the croissants outside of France are just not the same.&lt;br /&gt;You may import the baker, but the taste remains in France no matter what.&lt;br /&gt;Is it because we cannot grasp the details in the recipe, or the love required?&lt;br /&gt;I don't know, I feel that any food (or drink for that matter) cannot be taken out of its context and packaging else the true taste is lost.&lt;br /&gt;We all know what Coke should taste like.&lt;br /&gt;That's right, is a glass bottle.&lt;br /&gt;Croissants the same way, shouldn't be stored in plastic, or should not be stored at all, but eaten no more than 20 minutes after their conception.&lt;br /&gt;Where I lived in France, there was a bakery right under my window, and I must tell you, the smell does have attracting powers.&lt;br /&gt;I would get out at 6 am, get outside for my daily croissants quest, eat them in the most hectic way, and go back to bed for another 3 hours.&lt;br /&gt;It was simply worth it.&lt;br /&gt;I just don't expect a croissant to be as good here. Why?&lt;br /&gt;The experience aquired from enjoying something I really like.&lt;br /&gt;&lt;br /&gt;On the exact opposite, France cannot boast for a lot of things we have here.&lt;br /&gt;Even their ketchup doesn't taste right.&lt;br /&gt;Selection of chips? Two flavours. Regular, and Ketchup. (Has that changed Greg?)&lt;br /&gt;Not many chocolate bars either. Mars, Lion, Kit-Kat, Kinder, and what else? ...Not much except the high quality ones.&lt;br /&gt;They probably eat too right to have as much trash food as we do.&lt;br /&gt;But...I don't want to hear them calling their burgers or pizza American style.&lt;br /&gt;Goat cheese with asparaguses and viennese ham is not very American.&lt;br /&gt;Fast Food lives here!&lt;br /&gt;Like I said, you may try, but you can't export the taste.&lt;br /&gt;Nor the correct ingredients.&lt;br /&gt;Bacon isn't the same in Europe. They're 'lardons.' (nearly as good, but assuming a less attractive form.) I0d3 knows about them. (He told me he got fed up after a while)&lt;br /&gt;The same applies to a lot of things.&lt;br /&gt;Just keep in mind that when you go in an Indian restaurant for instance, you might get the traditionnal recipes long forgotten there, but you will certainly not get the real things they eat there. (ask Rock Ray, he certainly concurs)&lt;br /&gt;So, be glad of what you eat wherever you are. And, be conservative for anything about food.&lt;br /&gt;The real taste of a certain food, is in the country that invented it.&lt;br /&gt;That being said.&lt;br /&gt;Lates.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/27786022-114791992590464709?l=drawguz.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://drawguz.blogspot.com/feeds/114791992590464709/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=27786022&amp;postID=114791992590464709' title='13 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/27786022/posts/default/114791992590464709'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/27786022/posts/default/114791992590464709'/><link rel='alternate' type='text/html' href='http://drawguz.blogspot.com/2006/05/moon-canto.html' title='The Moon Canto'/><author><name>Genotzarr</name><uri>http://www.blogger.com/profile/00550108357199376389</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='19' height='32' src='http://photos1.blogger.com/blogger/1996/2932/1600/genotzarr4.1.jpg'/></author><thr:total>13</thr:total></entry><entry><id>tag:blogger.com,1999:blog-27786022.post-114783033434427957</id><published>2006-05-16T17:38:00.000-07:00</published><updated>2006-05-16T18:47:07.950-07:00</updated><title type='text'>The Seer</title><content type='html'>&lt;a href="http://photos1.blogger.com/blogger/1996/2932/1600/tattoo%20alex%20D.0.jpg"&gt;&lt;img style="FLOAT: left; MARGIN: 0px 10px 10px 0px; CURSOR: hand" alt="" src="http://photos1.blogger.com/blogger/1996/2932/320/tattoo%20alex%20D.0.jpg" border="0" /&gt;&lt;/a&gt; Here is a depiction of the notorious Alex D.&lt;br /&gt;No, he's not a Intel Fanboy, but there seems to be something about those stickers.&lt;br /&gt;Is it the logo? The glue? The color? Or the substance underneath?&lt;br /&gt;Apparently, it was a very long Lan, and the poor guy was tired from playing.&lt;br /&gt;He's standing near Mars (the god of war) I like the implicit analogy filled with irony.&lt;br /&gt;Sorry Alex, but your face is not that of a warrior on the picture even though you had probably killed a lot via Warcaft that night.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;I'm feverishly witing for Disgea 2.&lt;br /&gt;If only there also was a promise that a sequel to Stella Deus would come out.&lt;br /&gt;Astouding game. I reckon, it might be the best tactical turn based RPG released on PS2.&lt;br /&gt;It required advance tactics and true skill.&lt;br /&gt;I also reckon Shin Megami Tensai Digital Devil Saga to have been great (and Nocturne), but their style is different.&lt;br /&gt;I also loved Phantom Brave for their abusive customization system that allowed exploits that would bring your characters to level 9999 in no time, and power beyond power. 18 000 000 damage per strike from a character level one.&lt;br /&gt;If ever you want to know how you get there, just ask.&lt;br /&gt;&lt;br /&gt;I endow myself with the powers of a divinator to tell you this.&lt;br /&gt;&lt;br /&gt;Prophesize part one.&lt;br /&gt;&lt;br /&gt;Alan Wake will be a good game to get for the Silent Hill fans.&lt;br /&gt;DMC 4 will be like euh, like a DMC&lt;br /&gt;Dark Cloud 3 was canned and will never come out. (sadness and dismay)&lt;br /&gt;God Hand will launch the comedy beat them up type. ( this reminds me of Fist of The North star nonetheless)&lt;br /&gt;A Silent Hill 5 will come out.&lt;br /&gt;I will buy Ninety Nine nights. (100%)&lt;br /&gt;There will be a Golden Axe 3D version. (hehe, you know too?)&lt;br /&gt;A Bionic Commando 3D will come out. (I don't see why not)&lt;br /&gt;Ikaruga might have been one of the last good top down shooter.&lt;br /&gt;3Rd Strike tournaments will take place still ten years from now.&lt;br /&gt;Capcom will never come up with a 2D fighter again. (the one they announced? you'll see...pfff)&lt;br /&gt;Capcom versus Namco will get (or has been) canned. It's not normal we haven't heard of it since&lt;br /&gt;last year.&lt;br /&gt;&lt;br /&gt;Are there other prophecies I should announce here? What do you anxiously expect too?&lt;br /&gt;Tell me what to add on the list.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/27786022-114783033434427957?l=drawguz.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://drawguz.blogspot.com/feeds/114783033434427957/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=27786022&amp;postID=114783033434427957' title='7 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/27786022/posts/default/114783033434427957'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/27786022/posts/default/114783033434427957'/><link rel='alternate' type='text/html' href='http://drawguz.blogspot.com/2006/05/seer.html' title='The Seer'/><author><name>Genotzarr</name><uri>http://www.blogger.com/profile/00550108357199376389</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='19' height='32' src='http://photos1.blogger.com/blogger/1996/2932/1600/genotzarr4.1.jpg'/></author><thr:total>7</thr:total></entry><entry><id>tag:blogger.com,1999:blog-27786022.post-114774537259312945</id><published>2006-05-15T17:51:00.000-07:00</published><updated>2006-05-15T19:10:45.013-07:00</updated><title type='text'>The Reckless and the Courageous</title><content type='html'>&lt;a href="http://photos1.blogger.com/blogger/1996/2932/1600/DSCN1316.jpg"&gt;&lt;img style="FLOAT: left; MARGIN: 0px 10px 10px 0px; CURSOR: hand" alt="" src="http://photos1.blogger.com/blogger/1996/2932/400/DSCN1316.jpg" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://photos1.blogger.com/blogger/1996/2932/1600/FSCN1333.jpg"&gt;&lt;img style="FLOAT: left; MARGIN: 0px 10px 10px 0px; CURSOR: hand" alt="" src="http://photos1.blogger.com/blogger/1996/2932/320/FSCN1333.jpg" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://photos1.blogger.com/blogger/1996/2932/1600/DSCN1342.jpg"&gt;&lt;img style="FLOAT: left; MARGIN: 0px 10px 10px 0px; CURSOR: hand" alt="" src="http://photos1.blogger.com/blogger/1996/2932/320/DSCN1342.jpg" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://photos1.blogger.com/blogger/1996/2932/1600/DSCN1344.jpg"&gt;&lt;img style="FLOAT: left; MARGIN: 0px 10px 10px 0px; CURSOR: hand" alt="" src="http://photos1.blogger.com/blogger/1996/2932/320/DSCN1344.jpg" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;I organized a BBQ last week-end.&lt;br /&gt;It was for the People at Neo-Cell.&lt;br /&gt;Most of them showed up.&lt;br /&gt;Of course, it was raining. Since when can you organize an event with no rain showing up?&lt;br /&gt;&lt;br /&gt;Nearly everyone was there. And to those who weren't 'cheers'. To Chae, Jason, JF, Dan, Thierry, ad Karl.&lt;br /&gt;&lt;br /&gt;These are the folks I was telling you about.&lt;br /&gt;The heroes at Neo-Cell who went all the way, against all odds until the game was made.&lt;br /&gt;Yes, it does tightens the bonds, working as a family through joy and tears.&lt;br /&gt;For the crew....I'll never forget you.&lt;br /&gt;This is what it was like around the barbecue. (first Photo.)&lt;br /&gt;From left to right...&lt;br /&gt;Rock Ray, behind him, Marc G. blue cap, Lord 69, on the BBQ, Dararith (who handled it like a Chef), Black cap, Kouyah, and Serge, the boss.&lt;br /&gt;&lt;br /&gt;A friend at my job found me the Silent Hill II sountrack.&lt;br /&gt;I have been trying to find it phisically for so long.&lt;br /&gt;It includes, some of the best video game musics of all time.&lt;br /&gt;Also coming to my mind in the same category, Symphony of the night.&lt;br /&gt;Are these soundtracks good or what?&lt;br /&gt;Dark Cloud also had simpler, but good musics nonetheless.&lt;br /&gt;Anyone here remembers Air Diver? A flight simulator on Genesis.&lt;br /&gt;Damn, they had good musics for the time.&lt;br /&gt;&lt;br /&gt;By the way? Have you guys seen the Spore trailer?&lt;br /&gt;The long version explicitely says 'this game will give birth to a whole new genre'&lt;br /&gt;Off we go, I tell you now, programmers are going to be in shortage for at least the next decade.&lt;br /&gt;Imagine all companies wanting to use procedural animations.&lt;br /&gt;10 artists, 4 designers, and a hundred programmers.&lt;br /&gt;&lt;br /&gt;This game is openning a new area in video game history.&lt;br /&gt;I don't exactly see anies stepping down on the concept.&lt;br /&gt;Just think of what the future holds in that domain.&lt;br /&gt;Do you see yourself playing a RPG on that scale?&lt;br /&gt;With a character you have modeled yourself?&lt;br /&gt;This is the next step to a sandbox of infinite proportions. Te ultimate freedom given to the player, in a boundless universe.&lt;br /&gt;&lt;br /&gt;Cheers!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/27786022-114774537259312945?l=drawguz.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://drawguz.blogspot.com/feeds/114774537259312945/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=27786022&amp;postID=114774537259312945' title='8 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/27786022/posts/default/114774537259312945'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/27786022/posts/default/114774537259312945'/><link rel='alternate' type='text/html' href='http://drawguz.blogspot.com/2006/05/reckless-and-courageous.html' title='The Reckless and the Courageous'/><author><name>Genotzarr</name><uri>http://www.blogger.com/profile/00550108357199376389</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='19' height='32' src='http://photos1.blogger.com/blogger/1996/2932/1600/genotzarr4.1.jpg'/></author><thr:total>8</thr:total></entry><entry><id>tag:blogger.com,1999:blog-27786022.post-114766478751443660</id><published>2006-05-14T19:53:00.000-07:00</published><updated>2006-05-14T20:47:44.920-07:00</updated><title type='text'>The Game!!!!</title><content type='html'>&lt;a href="http://photos1.blogger.com/blogger/1996/2932/1600/Concepts_SamouraiWestern.jpg"&gt;&lt;img style="FLOAT: left; MARGIN: 0px 10px 10px 0px; CURSOR: hand" alt="" src="http://photos1.blogger.com/blogger/1996/2932/320/Concepts_SamouraiWestern.jpg" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;This drawing's original concept as well as creation, comes entirely from the fertile mind of Rock Ray.&lt;br /&gt;It conveys a funny idea. What would the westerns have looked like it they had been chinese from the start.&lt;br /&gt;The gun would be a sword.&lt;br /&gt;Isnt'it funny how the architecture and mood still remind of the&lt;br /&gt;westerns even if it clearly takes place in the far east?&lt;br /&gt;&lt;br /&gt;I particularly like the image composition. All in the Y axis.&lt;br /&gt;The beam on the right, the slander silhouette of the protagonist, and the composition of the background which is darker to create a contrast that allows a clear reading of the character.&lt;br /&gt;Dusk or dawn?&lt;br /&gt;Hard to say.&lt;br /&gt;The light hits the beam on the character's left side.&lt;br /&gt;The the light source comes from his right, the East then. (as usually symbolized)&lt;br /&gt;'Which suits for an eastern western'.&lt;br /&gt;The rising sun, I say dawn. Only one man knows. (two, including the man on the picture.)&lt;br /&gt;&lt;br /&gt;Speaking about dusk and dawn, I am currently playing Dawn of Dreams. (Onimusha 4)&lt;br /&gt;&lt;br /&gt;First thing that strikes me is the main character's design.&lt;br /&gt;How odd for a Blond westerner to be in a samurai game. I prefered Samanosuke Akeichi.&lt;br /&gt;Or even Jubei Yagyu.&lt;br /&gt;&lt;br /&gt;The good thing though is that you can play five different characters. (like Onimusha 2)&lt;br /&gt;The main, and a assist that accompanies you. It is possible to boost them all up to level 100, but it's a long task that requires over perhaps a hundred hours of gameplay.&lt;br /&gt;The best spot to level up your guys is the Dark Realm. I'll speak about it later.&lt;br /&gt;&lt;br /&gt;First, you need to level up your weapon to level 10. (which can be quite fast to achieve.)&lt;br /&gt;However, the weapon you are going to put souls in to boost it, will rapidely prove to be of insuffiscient power for the challenges ahead.&lt;br /&gt;You will then need to find another weapon that suits you best later. (which will also become outaded by the difficulty level.)&lt;br /&gt;This is for one character. You'll have to repeat the process four times for the other characters if you want them to be decent.&lt;br /&gt;Roberto is my favourite by the way.&lt;br /&gt;&lt;br /&gt;On to the core of the matter.&lt;br /&gt;Can japanese game creators balance a game correctly?.&lt;br /&gt;I think so, but some of them undeniably difficult time doing so.&lt;br /&gt;I'm a hardcore one and I plan to spend around 300 hours playing this game.&lt;br /&gt;Having played the whole Onimusha series, I must say I'm pretty at ease with the gameplay and combat system.&lt;br /&gt;I go through the whole game effortlesslly, until I reach annoying bosses.&lt;br /&gt;They are not so much difficult as annoying.&lt;br /&gt;Since you might not spend any heal items doing the levels, you'll have plenty when you reach the boss. And it will be time to use them.&lt;br /&gt;&lt;br /&gt;It seems like the whole item thing in this game is only for the bosses.&lt;br /&gt;Nowhere else will you need them. But in the boss fight, you might end up spamming the heal in your inventory in which most of the fight will happen.&lt;br /&gt;I favor the approach of finding the boss's weakness and then play along, but some of them are so annoying you will just charge headlong not caring of the damage you take.&lt;br /&gt;If you go in the Dark Realm, you want to be at least level 60.&lt;br /&gt;Reaching level 50 will take you about one to two hours.&lt;br /&gt;At that point, the screen will be crowded with the most annoying creatures.&lt;br /&gt;If you leave, you have about 40 bars of EXP. You then use them to boost up your armour, or weapon if you haven't done so.&lt;br /&gt;If you dare keep going, and if you get killed, well, that's two hours of your life wasted.&lt;br /&gt;You lose the Exp you've gained, and restart from scratch outside of the Realm.&lt;br /&gt;I would for one, have put a saving point at every ten levels.&lt;br /&gt;This design error could certainly have been avoided easily.&lt;br /&gt;The Dark Realm certainly lessens my appreciation of the whole game.&lt;br /&gt;The improvement, is in its location.&lt;br /&gt;Easily accesible anytime.&lt;br /&gt;BUT. 100 floors.&lt;br /&gt;Once you start, you should make sure that you have four hours ahead of you otherwise, don't get in.&lt;br /&gt;The previous Onimusha games had around 10 to 40 floors which you could easily clear in about an hour or less.&lt;br /&gt;Why did they change that???&lt;br /&gt;&lt;br /&gt;The other blatant example is Devil May Cry 3.&lt;br /&gt;Why would one think, they make difficulty levels differently?&lt;br /&gt;The japanese version had Easy, Medium, and Hard. (I'm excluding the Dante Must Die difficulty level which was in both versions.)&lt;br /&gt;The thing is that the japanese levels were what they were supposed to be.&lt;br /&gt;In North America, the 'norma'l level corresponded to the easy level in Japan.&lt;br /&gt;The 'hard' here was 'normal' in Japan.&lt;br /&gt;And the 'hard' here didn't have an equivalent in Japan.&lt;br /&gt;Do they think we are better than them and that they need to adapt the game for the American market?&lt;br /&gt;Or they take pleasure in giving us a bad time?&lt;br /&gt;I always found that odd. But I don't relly mind, since I want a CHALLENGE.&lt;br /&gt;(as long as it is fun and not annoying. It's called a game after all, and games are supposed to be fun.&lt;br /&gt;Nonetheless, Japanese games are the shit!&lt;br /&gt;They favour me, the hardcore gamer, and for that I thank them.&lt;br /&gt;95 percent of my games are japanese.&lt;br /&gt;I agree with my coworker Jason in that they are of superior gameplay quality.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/27786022-114766478751443660?l=drawguz.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://drawguz.blogspot.com/feeds/114766478751443660/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=27786022&amp;postID=114766478751443660' title='6 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/27786022/posts/default/114766478751443660'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/27786022/posts/default/114766478751443660'/><link rel='alternate' type='text/html' href='http://drawguz.blogspot.com/2006/05/game.html' title='The Game!!!!'/><author><name>Genotzarr</name><uri>http://www.blogger.com/profile/00550108357199376389</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='19' height='32' src='http://photos1.blogger.com/blogger/1996/2932/1600/genotzarr4.1.jpg'/></author><thr:total>6</thr:total></entry><entry><id>tag:blogger.com,1999:blog-27786022.post-114740748157162434</id><published>2006-05-11T20:18:00.000-07:00</published><updated>2006-05-11T21:23:36.373-07:00</updated><title type='text'>The remembered</title><content type='html'>&lt;a href="http://photos1.blogger.com/blogger/1996/2932/1600/Louis_Necromancer.jpg"&gt;&lt;img style="FLOAT: right; MARGIN: 0px 0px 10px 10px; CURSOR: hand" alt="" src="http://photos1.blogger.com/blogger/1996/2932/400/Louis_Necromancer.jpg" border="0" /&gt;&lt;/a&gt; This drawing of a Necromancer goes straight in the project. I did the original, which was nicely shaded by no other than Rock Ray himself.&lt;br /&gt;It is not 100% complete, but it already conveys clearly the final depiction. It was made last year in 2005.&lt;br /&gt;Rock Ray would grunt whenever I would come up with a too detailed drawing. It takes him to shade two to three times the time I need to complete the drawing with no shades.&lt;br /&gt;But he didn't say anything for this one, except that he liked it. So he went home saying he liked the movement in the picture, and the energy and ominuousness emanating from the character.&lt;br /&gt;He must have been to bed late that night (like 10pm imagine) because he brought me a version close to final the next morning. What a rewarding association we have! Look at that!&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;On to the core of the matter.&lt;br /&gt;Here are some quotes I need to share with you.&lt;br /&gt;This is my way of remebering them, I write them here so you can too wonder why they were said.&lt;br /&gt;&lt;br /&gt;`It makes me want to kill a baby' :Lord69&lt;br /&gt;context: Getting hit everytime he would absorb souls at level 44 of the dungeaon in Dawn of Dreams (onimusha 4.)&lt;br /&gt;&lt;br /&gt;'How far can you throw a baby?' : Me.&lt;br /&gt;context: At A2M around my desk, eavesdropping on a conversation about babies the next day.&lt;br /&gt;&lt;br /&gt;'Go wash your tooth!': Vinz.&lt;br /&gt;context: Reaction to being taunted by Mathieu as he was losing in a game of cards.&lt;br /&gt;We wanted to say 'go wash your mouth with soap in the bathroom' (in french). It came out ugly.&lt;br /&gt;&lt;br /&gt;'I don't know where my clitoris is' :A girl friend of mine.&lt;br /&gt;context: In a conversation about how guys were gifted to find the damn thing so easily.&lt;br /&gt;&lt;br /&gt;'What? a tuning fork? ':Vinz.&lt;br /&gt;context. Right after sticking a fork in Gaas's ass as he was farting leaning his way on the sofa.&lt;br /&gt;(bringing it close to his ear to feel the fading vibrations. )&lt;br /&gt;&lt;br /&gt;'I threw the bananas at the dogs.': Rock Ray'&lt;br /&gt;context.Opening his shutters late at night in New Dehli to scare off the dogs howling beneath.&lt;br /&gt;(he was telling us the story.)&lt;br /&gt;&lt;br /&gt;'Adidos' : The knock off watch he bought there.&lt;br /&gt;&lt;br /&gt;' I really felt the heat' : Me telling my bro on the phone what I felt immediately after the poo started accumulating in my pants and underwear.&lt;br /&gt;context. A sudden urge as I was struggling to find the right key to my front door. (the kind that you can't prevent exiting)&lt;br /&gt;&lt;br /&gt;'The wee!?' : Jason&lt;br /&gt;Context. Hearing our lead reading the announcement on Gamespot the day the Revolution was called the Wii.&lt;br /&gt;&lt;br /&gt;Do you have a quote that you would like to share? Post it here.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/27786022-114740748157162434?l=drawguz.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://drawguz.blogspot.com/feeds/114740748157162434/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=27786022&amp;postID=114740748157162434' title='7 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/27786022/posts/default/114740748157162434'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/27786022/posts/default/114740748157162434'/><link rel='alternate' type='text/html' href='http://drawguz.blogspot.com/2006/05/remembered.html' title='The remembered'/><author><name>Genotzarr</name><uri>http://www.blogger.com/profile/00550108357199376389</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='19' height='32' src='http://photos1.blogger.com/blogger/1996/2932/1600/genotzarr4.1.jpg'/></author><thr:total>7</thr:total></entry><entry><id>tag:blogger.com,1999:blog-27786022.post-114732368430752221</id><published>2006-05-10T20:17:00.000-07:00</published><updated>2006-05-10T22:01:24.320-07:00</updated><title type='text'>The Free Hate</title><content type='html'>&lt;a href="http://photos1.blogger.com/blogger/1996/2932/1600/DSC01654_1.jpg"&gt;&lt;img style="FLOAT: left; MARGIN: 0px 10px 10px 0px; CURSOR: hand" alt="" src="http://photos1.blogger.com/blogger/1996/2932/320/DSC01654_1.jpg" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;BuckTown Bullies.&lt;br /&gt;This drawing is printed on a T-shirt.&lt;br /&gt;Art by Simon.&lt;br /&gt;He's one of the guys that came often at the arcade. He wouldn't play though.&lt;br /&gt;Just chat with me, and we would have the most vain debates about unimportant stuff like noodles (or was it sauce?) for a true chinese recipe.&lt;br /&gt;I like debates about anything not important, and so does he apparently.&lt;br /&gt;So, good work Simon, and don't forget to print me one.&lt;br /&gt;He's a graphic designer for anything. He now works in a clothing company.&lt;br /&gt;The Wii&lt;br /&gt;&lt;br /&gt;I so hate Nintendo even more now. I didn't think they were serious about the controller, but E3 confirmed even more what was already confirmed.&lt;br /&gt;The controller. I think it's plain flat out crap.&lt;br /&gt;First, I must tell you I had Nintendoes before, and it was fine when I was a kid, but more and more I come to dislike the fact that they keep picking the easy path.&lt;br /&gt;It's alot harder to get complains when your client is a kid, or rather, a kid's parent who will never&lt;br /&gt;play the game in the end. Expectancies from a kid are also way less oriented, and complex.&lt;br /&gt;&lt;br /&gt;That being said, I have nothing against kid's games, they have the right to play too.&lt;br /&gt;It's just that the average gamer has grown and is now 28. Why would not one focus on the base market? That's where the money is. A kid has to ask his parents for a game, whereas, the adult can also buy as many as he desires.&lt;br /&gt;&lt;br /&gt;I was told a lot that being a hardcore gamer I would certainly not like the applications of the controller. Why do you think? Because it allows anyone to play, the non-gamers especially.&lt;br /&gt;It does not involve skill, that's why it is designed for the non-gamer or noob.&lt;br /&gt;Slow-paced gameplay focused on using the controller at its best rather than having a game made to be played as itself not straining or drifting away to make use of the pad.&lt;br /&gt;&lt;br /&gt;It reminds me of the function the DS allows. To blow on your screen to guide a sail powered boat.&lt;br /&gt;What an amazing game that is! How many games now use that function? None. Because it has to establish a gameplay where blowing is the only fun and the only control. I'd rahter buy a straw for blowing wet pieces of paper to Jason sitting next to me at work. That's making use of the human blowing capacities.&lt;br /&gt;It blows. Nuff said.&lt;br /&gt;&lt;br /&gt;Back to the remote controller.&lt;br /&gt;I hate the fact that Wii is orienting itself towards the non-gamers.&lt;br /&gt;Are they thinking the controller will change all that? It will make the non-gamers turn into gamers al of a sudden? I think not.&lt;br /&gt; It's like turning cigarettes into cigars for the non-smokers. That's what they were waiting for to start smoking right?&lt;br /&gt;&lt;br /&gt;I' ve put a lot of money into Nintendo products before, but seeing they've grown to turn their back on me with that money, and favor the non-gamers who have never helped them before just pisses me off. Betrayal that shisay!&lt;br /&gt;I just don't see myself standing up in front of my TV playing DevilMayCry with that controller waving it like the StarWars kid.&lt;br /&gt; But I'll look at you do it.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/27786022-114732368430752221?l=drawguz.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://drawguz.blogspot.com/feeds/114732368430752221/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=27786022&amp;postID=114732368430752221' title='21 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/27786022/posts/default/114732368430752221'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/27786022/posts/default/114732368430752221'/><link rel='alternate' type='text/html' href='http://drawguz.blogspot.com/2006/05/free-hate.html' title='The Free Hate'/><author><name>Genotzarr</name><uri>http://www.blogger.com/profile/00550108357199376389</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='19' height='32' src='http://photos1.blogger.com/blogger/1996/2932/1600/genotzarr4.1.jpg'/></author><thr:total>21</thr:total></entry><entry><id>tag:blogger.com,1999:blog-27786022.post-114723562381647653</id><published>2006-05-09T21:04:00.000-07:00</published><updated>2006-05-10T18:19:43.133-07:00</updated><title type='text'>The questioning</title><content type='html'>Here are a couple of questions to see your console level of gamingness.&lt;br /&gt;&lt;br /&gt;What is the most powerful weapon you can get in Dark Cloud 1?&lt;br /&gt;&lt;br /&gt;What's the name of Dante's brother in the DMC3 special edition?&lt;br /&gt;&lt;br /&gt;Who is the ultimate boss in Phantom Brave, and what is it's form?&lt;br /&gt;&lt;br /&gt;Can you skip FF10 dialogs?&lt;br /&gt;&lt;br /&gt;Which success shooter game hit the GameCube long before the PS2 last year?&lt;br /&gt;&lt;br /&gt;Which game has the 'bouncing breasts on/off' option?&lt;br /&gt;&lt;br /&gt;Which console game has recently been made after Tekken by the same makers?&lt;br /&gt;&lt;br /&gt;In which NES game was it needed to kneel with a crystal equipped for 10 seconds to proceed forth?&lt;br /&gt;&lt;br /&gt;In last year's release of Capcom classics, what game had you play a flying guy with a mohwawk?&lt;br /&gt;&lt;br /&gt;What did you turn into, at the third level of Altered Beast on Genesis?&lt;br /&gt;&lt;br /&gt;Which old PC game had you solve a puzzle taking place on a cake?&lt;br /&gt;&lt;br /&gt;In Mystic Defender, what was the first boss?&lt;br /&gt;&lt;br /&gt;On the first Maximo poster where you could see his boxers with hearts on them , what was the color of the legs.?&lt;br /&gt;&lt;br /&gt;From which NES game is the 'bang you're dead' boss ''the Albatros?''&lt;br /&gt;&lt;br /&gt;Which game features Spider man, Batman, and Godzilla as bosses?&lt;br /&gt;&lt;br /&gt;On the back of Grog's Revenge for Coleco, what did they say you were supposed to learn if you finished the game?&lt;br /&gt;&lt;br /&gt;What Silent Hill episode does the recent movie relates to?&lt;br /&gt;&lt;br /&gt;What weapon do you wield as the Prince's evil alte-ego in Prince Of Persia3?&lt;br /&gt;&lt;br /&gt;How many hits does ken's EX ShoryKen do in 3rd Strike? 2, 3, 4, 10,12, or 18.?&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/27786022-114723562381647653?l=drawguz.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://drawguz.blogspot.com/feeds/114723562381647653/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=27786022&amp;postID=114723562381647653' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/27786022/posts/default/114723562381647653'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/27786022/posts/default/114723562381647653'/><link rel='alternate' type='text/html' href='http://drawguz.blogspot.com/2006/05/questioning.html' title='The questioning'/><author><name>Genotzarr</name><uri>http://www.blogger.com/profile/00550108357199376389</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='19' height='32' src='http://photos1.blogger.com/blogger/1996/2932/1600/genotzarr4.1.jpg'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-27786022.post-114723251553236359</id><published>2006-05-09T20:09:00.000-07:00</published><updated>2006-05-10T18:23:40.433-07:00</updated><title type='text'>The rise</title><content type='html'>&lt;a href="http://photos1.blogger.com/blogger/1996/2932/1600/Concepts_Landscape_04.jpg"&gt;&lt;img style="FLOAT: left; MARGIN: 0px 10px 10px 0px; CURSOR: hand" alt="" src="http://photos1.blogger.com/blogger/1996/2932/320/Concepts_Landscape_04.jpg" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;p&gt;I was there, in a small arcade, wondering how to make my way into life . I must foremost thank all the guys that hung there just for their presence. It was fun for a long time, but I had to get out of there soon. &lt;/p&gt;&lt;p&gt;It's not exactly the job that offers rich perspective. I was in the video games alright, but not exactly where I had hoped. After completing my 3D school, and knocking at every door, I was tempted to give up, and I honestly did. &lt;/p&gt;&lt;p&gt;So I stayed there grinding my teeth, wondering where I was going. &lt;/p&gt;&lt;p&gt;There was this guy that came often at the arcade , and we played 3rd Strike together. He would come up on his way to school and we'd talk for awhile. &lt;/p&gt;&lt;p&gt;I one day showed him my drawings, and he liked them. At the time, he was in a big company, but they canned their project at the very end while the game was ready to be released. &lt;/p&gt;&lt;p&gt;A shame really. Richard, because that's his name, told me about their new company. &lt;/p&gt;&lt;p&gt;He and some of the crew had banded to create a game on their own. A team of 18. Very small for today's standards. But they were brave and focused. &lt;/p&gt;&lt;p&gt;They were at the stage where they needed testers. &lt;/p&gt;&lt;p&gt;I was taken, all thanks to Rich. I'll never thank you enough man!&lt;/p&gt;&lt;p&gt;There at Neo-cell, I got all the experience I needed to take off in my career.&lt;/p&gt;&lt;p&gt;There were only amazing guys there, I realized. I'll tell you all about them later. &lt;/p&gt;&lt;p&gt;The drawing there is from Rock-Ray. (Viv)&lt;br /&gt;I really look up to him. I'll tell you a lot about him too. In time. There is a lot to say. All good stuff.&lt;/p&gt;&lt;p&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/27786022-114723251553236359?l=drawguz.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://drawguz.blogspot.com/feeds/114723251553236359/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=27786022&amp;postID=114723251553236359' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/27786022/posts/default/114723251553236359'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/27786022/posts/default/114723251553236359'/><link rel='alternate' type='text/html' href='http://drawguz.blogspot.com/2006/05/rise.html' title='The rise'/><author><name>Genotzarr</name><uri>http://www.blogger.com/profile/00550108357199376389</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='19' height='32' src='http://photos1.blogger.com/blogger/1996/2932/1600/genotzarr4.1.jpg'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-27786022.post-114714987248354180</id><published>2006-05-08T21:04:00.000-07:00</published><updated>2006-05-08T21:44:32.493-07:00</updated><title type='text'>The first pick</title><content type='html'>&lt;a href="http://photos1.blogger.com/blogger/1996/2932/1600/diaboliqo.jpg"&gt;&lt;img style="DISPLAY: block; MARGIN: 0px auto 10px; CURSOR: hand; TEXT-ALIGN: center" alt="" src="http://photos1.blogger.com/blogger/1996/2932/320/diaboliqo.jpg" border="0" /&gt;&lt;/a&gt; I got this Drawing from Frank G. (better known as Lord69) a ex co-worker that was assistant artistic director and doing textures and all the interfaces on a xbox game.  The guy draws freely, and damn fast. His hand runs on the paper (or tablet rather) in quick stokes,  giving way to an image that starts off blurry, but swiftly ends up in an expressive swirl that reveals all.&lt;br /&gt;I envy his method but even more his absence of hesitation and speed.&lt;br /&gt;I'm the perfect opposite. Technical,  mathematician, strict, unsure, and slow.&lt;br /&gt;&lt;br /&gt;Above all that, he's the friend you wish to have. Impetuous, funny, expressive like his drawings.&lt;br /&gt;A guy of contrasts all in all. (the least timid guy you'll ever meet.)&lt;br /&gt;The drawing here is not coplete, but reveals a lot of what it to come.&lt;br /&gt;The sword handle, will be acompanied by a huge sword. More colour contrasts too maybe.&lt;br /&gt;Up to him.&lt;br /&gt;Props nonetheless, for the form and expression. Warcraftish. All good.&lt;br /&gt;Just admit that you haven't seen many Female Orc drawn before.&lt;br /&gt;Are all orcs of the male gender or what?&lt;br /&gt;So yeah, thanks for the broadening of the genre Lord69.&lt;br /&gt;(Lord 69 also agreed to put this drawing in the project)&lt;br /&gt;I'll tell you more about it later.&lt;br /&gt;&lt;br /&gt;The word of the day for those who don't know it.&lt;br /&gt;'Shisay' to be pronounced 'she-zay' .&lt;br /&gt;Comes from the german 'Schiesse' with a north american twist.&lt;br /&gt;To be said when for instance you drop something heavy on your toenail. (to say before it gets black.)&lt;br /&gt;Feel welcome to post about the drawing and all.&lt;br /&gt;See you.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/27786022-114714987248354180?l=drawguz.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://drawguz.blogspot.com/feeds/114714987248354180/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=27786022&amp;postID=114714987248354180' title='8 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/27786022/posts/default/114714987248354180'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/27786022/posts/default/114714987248354180'/><link rel='alternate' type='text/html' href='http://drawguz.blogspot.com/2006/05/first-pick.html' title='The first pick'/><author><name>Genotzarr</name><uri>http://www.blogger.com/profile/00550108357199376389</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='19' height='32' src='http://photos1.blogger.com/blogger/1996/2932/1600/genotzarr4.1.jpg'/></author><thr:total>8</thr:total></entry><entry><id>tag:blogger.com,1999:blog-27786022.post-114714414360789761</id><published>2006-05-08T20:02:00.000-07:00</published><updated>2006-05-08T20:09:03.616-07:00</updated><title type='text'>The Welcome</title><content type='html'>&lt;span style="font-size:85%;"&gt;28 years old and hopefully a long way to go still. I'm a hardcore gamer. The path was taken a long time ago when the ancestor of the Wii came out. No turning back now, It's my bread blood and sweat. I started drawing when I was four, not knowing it would open me the doors I would later dream to cross.&lt;br /&gt;So here I am, level designer in a big one, but I intend to slowly climb the rough steps that allow true artistic expression. Up to the top. (ambition costs nothing, and it's the best money maker) However, the money has little to do in my scheme.&lt;br /&gt;Enough about me, tell me about you. What do you play, why do you like it, how would it be better, what ideas you have, and what do you draw. (if you do draw) Let's focus group out here!&lt;br /&gt;I welcome herein anyone having an interest in playing video games, video game conception, video game industry, as well as to all those who believe in their drawing skills and imagination.&lt;br /&gt;We will dicuss your suggestions comments, critics, and art. We'll go through new and old releases, classics, and brainstorm to get the new ideas and concepts the games are nowadays starving for.&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/27786022-114714414360789761?l=drawguz.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://drawguz.blogspot.com/feeds/114714414360789761/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=27786022&amp;postID=114714414360789761' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/27786022/posts/default/114714414360789761'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/27786022/posts/default/114714414360789761'/><link rel='alternate' type='text/html' href='http://drawguz.blogspot.com/2006/05/welcome.html' title='The Welcome'/><author><name>Genotzarr</name><uri>http://www.blogger.com/profile/00550108357199376389</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='19' height='32' src='http://photos1.blogger.com/blogger/1996/2932/1600/genotzarr4.1.jpg'/></author><thr:total>2</thr:total></entry></feed>
